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The problem is that fighting pests is the cause of many environmental issues, from the use of pesticides (what they are designed for, killing pests/weeds) to introducing other invasive species to fight the original ones. The solution is minimizing introductions of invasive species not eradicating them. It’s like saying to help with the damage done by human made climate change you need to cool your house with an air conditioner. Also for the use of AI, I meant it didn’t help in the gameplay/design part of the game.

Yes, you are correct, a solution to an invasive species might be minimizing the introduction. This is however easier said than done as we often have no idea that a species might become invasive before it appears. Once they are established they will start growing rapidly (that is why they are called invasive species). AI was not used for gameplay and game design, as already mentioned.