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The connection between fins and directions wasn't communicated that well. Showing it like you did after the first fin left the impression that I can now move in three directions opposite D,S,A being left, forward, right respectively (which led me to assume randomized controls possibly because I've seen that in many games this jam). Also since it's quite dark I honestly didn't even notice the fin.

But once I tried the game again while understanding the rules it was fun. Became way too easy in a minute or so though. Maybe in the future the enemies should also evolve. 

Hi! Thank you for taking your time to play our game as well as for posting feedback! And thank you for giving the game a second go after a poor first experience!  The enemies evolving is an interesting concept for sure, would love to play around with that. our initial idea was to add more enemy types that would be able to spice up the game play but in interest of time we had to cut those, sadly. 


If there is anything i take with me from this project to future projects it will definitely be that things that seems clear to me as someone who worked with the systems for hours wont be clear for the average player who has not been exposed to the systems for so long, might sound obvious but i have not seen it have this big of an impact on my players experience before :D