Barely touches anything:
PHEOW, KA BOOM
Yeah, it was funny that everything had a sound of an explosion, but I guess the character IS drunk after all, so maybe that's what he hears at the moment XD
It was fun to play, although maybe introducing some dynamic obstacles like people moving around, earlier in the game will be able to catch the attention of more people. The art and music are well done, and overall, I liked playing as a drunk thief!
Viewing post in A Drunk Thief [GMTK 2020] jam comments
That's my head-cannon explanation for the sound effect. Kinda like that episode of Spongebob where he's trying to sneak up on Patrick and ever step he takes is like a war zone. Although, I also like the idea of the thief kicking something so hard it enters another dimension, I'll see what the team things :)