Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Really fun entry! It was hectic and hard to manage with adapting to your current debuffs, great job. I like how strong the sword and rocket are, because they because hard to use with the debuffs you really feel strong during the BRIEF moments of having a clear head. Wonderful job. If I was to give suggestions tho it would be to introduce more enemies with different AI I found the run around the enemy and shoot/slice them worked most of the entire game, maybe a projectile enemy and an enemy who chases you if you enter a specific range of them?

Great work

Thanks for your feedback! I think adding variety to the enemy is good, but I also don't want too much for the player to handle when they are already dealing with the controls.