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I’m glad you liked the art, it was my favorite part personally. I do agree with the controls for the ants, i ended up getting busy during the week with work, so i was a day late to start, and lost a few hours in the middle of the day. I really wanted to make better controls/path-finding but didn’t get the chance. The zoomed in camera was mostly intentional. I wanted the player to sorta feel small along with the ants, but I’m not gonna lie, it probably would’ve been better if it was at least a little bit zoomed out. thank you for your feedback though! I feel like people don’t give enough these days and just trash on a game instead of giving helpful criticism. I’m glad you gave some helpful feedback though!

Yes, I think being zoomed in is a valid design choice. The problem comes in conjunction with the lack of pathfinding, because the result is that the ants kept getting stuck, but I didn't notice it.

An alternative solution might be a minimap; that would alert the player to stranded ants right away.