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(+1)

Thanks for the feedback, really appreciate it.

I wanted to use the spikes to slow down the player so that he can't just run though the game with the controls he got used to
I wanted to force the player to use unfimilar controls as often as possible,
might have overdone it a bit with the spikes and short time, 

and maybe a few more keys to pick up to remove some urgency,
but most of my gametester told me to even remove some to make it harder,
because more deaths eqal more playtime (if you don't quit because of frustation that is)