Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Really interesting mechanic, but it's sad that you only had one level "finished".

It wasn't really hard to finish, but I'm a little confused why you have three different buttons for the actions, when in reality you can only perform one of them. Wouldn't one button be enough and the order in which you execute them decides which actions are get filled into the wheel.

It would also be cool to have an option to clear action slots. I think this mechanic has some potential but you really have to think this through and keep possible levels in mind.

(+1)

Yeah, initially I wanted to allow players to somehow clear slots, possibly through looting when at full health. But I cut that because of time. Definitely would be a good improvement!

As for the buttons, it was a bit incidental, initially I was thinking way more "hack-and-slash" and less "puzzle", and you would be able to for example Loot a living enemy to pickpocket, or attack NPCs. It is very much vestigial from that idea.

(+1)

Yeah, it would have been cool if there were more levels, because I think the mechanic sounds interesting and it is also interesting to see that you had something different in mind than I had. 

Feel free to checkout our game btw. Would really be appreciated.