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A jam submission

S.WarmView game page

Collide to influence. Move to lead.
Submitted by Redarmy345 — 9 minutes, 57 seconds before the deadline
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S.Warm's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#10923.5003.500
Presentation#16723.1923.192
Overall#21182.8852.885
Fun#34412.3082.308

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Player action is legible, crowd reaction is not.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+2)

Very creative, nice work.

Submitted(+2)

I've not played one like this before.  Very 'zen' with the music and gentle colors/theme.  Building up speed when not obstructed and then colliding into a bunch is fun!

Submitted(+2)

Your game really fit the theme, and the graphics were charming. I think the objects may of been too small. I found it really hard to touch them.

(+2)

Great game! Love the art and the swarm definitely feels out of control!

(+1)

I can go and play this game maybe without doing anything and still get a win. Don't know, as I kind of tried it for the most part in some levels and still was able to win. The "Out-of-control" part is for me, in this case, feels so broken that you can possibly do what I just said earlier.

(+2)

That's good feedback,  if we had just a few more hours we probably would have balanced the levels, swarm behavior, and enemy captains a lot more.  

Thanks for playing!

(+2)

Unique game style! I'd recommend fixing the pause function so the game doesn't get locked in a black screen.  The mechanics are definitely interesting though!

Developer(+1)

Thanks so much for giving it a play! Definitely some bugs left to squash