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I liked the random generation. Each map was sufficiently decorated, and the cities were all just the right size for desecrating! It was a nice touch to make the roads connect to each other. I really loved the atmosphere change when I tore through a city. 

I like the inertia based control scheme paired with the dash ability. It was satisfying to build up speed and avoid obstacles. The joy of moving in this game made it particularly frustrating to lose momentum by running into fortresses or missiles.

An excellent game overall. Good job!

Thanks for the feedback I really appreciate it.  Yeah I think the movement would take a lot of fine tuning and care to get just right. One thing I didn't add but we thought about was near your max speed being able to blast through walls instead of bouncing, which I think would have been the right call.

But hopefully will do something about all that in a post jam version!