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(1 edit) (+1)

Okay, first of it starts with an overwhelming guide. I think it should really be changed to explaining it in-game one way or another. That way it would be a lot easier to take.

Next up, gameplay: The gameplay has so much potential, but the controls are just bad. I understand it might be meant to feel less in control, but making the Mouse X the roll instead of the yaw is just annoying. Although, the main concept is really good, managing the power to stay in the sweet spot, it really does feel like I'm operating a Nuclear Power Plant, and am trying to be in control, whilst that is impossible.
But then the heat gauge messes me up. It's already hard enough to manage - especially with such strange controls -, but the rising temperature is nearly impossible to deal with. I thought at first that one ice-thingy would cool down the gauge by half, or so; but no, it cools it down by a barely noticeable amount.

Also, when the game over screen shows up, the mouse cursor doesn't, which makes it a huge pain it the butt to restart.

Overall, this game has a lot of potential, and would love to play it after the jam, when these get fixed/changed. However these really make the game not that fun to play.

Thank you so much for all of your feedback! I think most of the problems people are having definitely stem from the poor flight controls. I'll be honest, it never occurred to me to control roll with the keys and yaw with mouseX. I'll certainly be doing some experimenting with that.
Once I sort all that out I'll do another pass over gameplay and balance. I had plans to implement three difficulties for the game but I ran out of time. There are a couple of bugs (as you can see) that I'd like to clean up too.

Thank you so much for playing my game!

I meant that almost every FPS and TPS uses mouse X to control Yaw. And so most of the people are used to that instead.

Also, I would recommend to include a GTA V styled control scheme as well, which uses only buttons. (Left - Roll left; Right - Roll right; Up - Pitch up; Down - Pitch down; A - Yaw left; D - Yaw Right. Or something similar.)

(+1)

Hey, just weighing in to say I had this same issue, but I found that the heat gauge only goes down if the specific neutron you are controlling goes through it. I had made the assumption that any neutron in the simulation that went through the coolant cloud would decrease the temperature, so maybe you made the same assumption as me.

Oh, thank you for letting me know! Now this makes a lot more sense!