I really enjoyed it! Super nice visuals and satisfying combos! I was not 100% sure what the slot machine that popped up was, but it gave me bonuses so I like it! Ido think the enemy spawn was completly random, because I did 3 attempt, and in my third attempt I think 3-4 enemies spawned total and I destroyed the record haha. Super nice with a leaderboard by the way, I really want to implement that too but no idea how to do it :P I would have also liked some more enemies, maybe that you had to spin at at some certain angels! Right now I feel like its almost mostly luck if you get a kill or not, depending on if they spawn while your spinsanity meter is close to full or not, if that makes sense? But overall, super fun and clean game!
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Thanks for the kind words!
The initial void spawn is regulated by RNG. I think it starts at 40% chance then goes up per level to spawn one. There is also a $DeathTimer in the background that on timeout spawns a void - this was initially to keep the game moving.
The leaderboard is ran by a 3rd party backend. It was…relatively easy to connect. I really wanted that because I feel the game is a bit mediocre on meta progression gameplay, and the thing that’ll get people to continue to play is the leaderboard