I honestly thought the game would end when the ufo picked me up haha, but I was very happily surprised by the rest of the game. Very creative ways to use the spin mechanic to help people and the game had a very nice vibe to it too! Good job!
bobinsgames
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I actually really liked this one! I was a bit worried at first that it would be horror since you said Iron Lung like, but I get why you said that now and I'm glad there were no spooks. Very impressive that you got the different screens/mechanisms working! I also really like the break levers, because otherwise it would be pretty hard to control the ship. Super well done!
Supernice looking game with a very creative concept! The character moved a bit slow in my opinion, but I could also see the charm in having the character move like that. I also felt a bit stupid because I reapt the wrong souls my first playthrough, but I rewatched the opening cutscene for the instrtuction. maybe that could be said somehwere else as well? Other than that, very nice game!
I will play and rate your game! This is mine! https://bobinsgames.itch.io/spinout
I really enjoyed it! Super nice visuals and satisfying combos! I was not 100% sure what the slot machine that popped up was, but it gave me bonuses so I like it! Ido think the enemy spawn was completly random, because I did 3 attempt, and in my third attempt I think 3-4 enemies spawned total and I destroyed the record haha. Super nice with a leaderboard by the way, I really want to implement that too but no idea how to do it :P I would have also liked some more enemies, maybe that you had to spin at at some certain angels! Right now I feel like its almost mostly luck if you get a kill or not, depending on if they spawn while your spinsanity meter is close to full or not, if that makes sense? But overall, super fun and clean game!
I'll make sure to check out your game in a little bit when I'm at my pc and leave a rating/comment! Here is mine! https://bobinsgames.itch.io/spinout
I would appreciate another rating! I love puzzle games, so I'll make sure to review and play yours too! This is mine: https://bobinsgames.itch.io/spinout
I did break the machine once and repaired it, and then I was able to use it a second time! Maybe I was just stupid. I also didn't realize that talking took energy, so I just yapyapyapped which was probably why I always had low energy, even if I did sleep on the couch once. I did see the snacks as well, but I had no money haha. I hope my incoherent messages can help a little with the rest of the development haha, good luck!!
First of all, thank you so much for the nice words and I'm glad you liked so many parts of the game, makes me very happy! The thought about making the throw more accurate did cross my mind, but my programming skills aren't thaaat good so it would take quite some time to fix, so I prioritized other things for now, but you are 100% right, it would be nice if it moved with the direction you moved better.Thanks for taking the time to play and thanks for the feedback!
Really nice game and supernice graphics!! The starting screen gave me flashbacks to the other Scooby doo games I used to play in my browser back in the day haha, so good job with that too! As you said, I found it hard to get further than 2000, did you ever manage to get higher? What's the key?? I also think it would be nice to show the combo number/how many flips you did on screen! Great game!
Very interesting concept and I thought it was very creative that you picked dialog options through a spinning wheel as well. I completed the three tasks everyday, and did 2 of them green, but I still didn't reach the 100% quota and I don't think I could do the same task twice? Maybe I missed something, but I died at day 3 sadly. I think maybe energy dropped down a little too fast? other than that, I think the game had an interesting concept and I was curious to find out what happened when you interacted with the characters as well!
Thank you for playing and it makes me very happy that it made you laugh! I never intended the tanks to be grabbable, and therefore never playtested that, but apparently I must have forgotten some snippet of code because now the game crashes if you try to do it. You can still explode them by deflecting or grabbing their bullets tho! Thank you for leaving such a nice review!
Was a cute little platform/puzzle game! I found the gravity a little confusing, but I mean, I managed to beat the game so it can't have been THAT confusing haha. Artstyle looked great as well, cool that you made it in paint! The second clock puzzle was a little confusing since the times weren't whole hours, but I think I got it anyway. Good job! Also very cute message in the end!
Super nice game! I liked how I had to multitask by spinning the wheel while also managing my wool supply and coloring. I do think it was a little confusing that all the wools were different color, especially when the third wool got introduced, I kept making ruined wool after that haha. Would also be nice if the wool got cleared after finishing a spool I think, so you can instantly start another wool instead of having to remove the current one.
Nice balancing with the aliens as well! I would have maybe liked to see the colors/wools introduced a bit faster, but other than that I think the game looked and played great! would have been nice with a little background music too!
Just finished the game! I think it's a very interesting concept and I think you did a great job incorporating the story as well, also great looks and music. I do think the controls are a little too precise, like I didn't really spin the knobs or anything, I just carefully had to press/do a mini drag every time. I also only used the numbers right above the knobs to adjust my spin, never really looked at the graph on top, not sure if I was supposed to do that? Would be nice with some more variety in the levels maybe where you had to look up there to align something else maybe? Other than that, great game and I had fun since I did play it to the end!










