I'm glad you liked it! :D
The enemies are mostly there as a vibe, and to perhaps show the player their true colors (totally the reason). I did plan for something more "targeting" but didn't want to debug ai for this haha. I also was going to use the metal bug for the bouncing on top for something, but didn't have time to figure it out.
Also, yeah the bouncing is the main intended way to zoom around! I'm poking the controller postjam to see if I can make some parts feel a tad better for sure though :)
Also, there are four areas, one may require collecting all gems perhaps ;)