The game has a very fun physics engine and I like the loop on paper. Where it faulters is a lack of explanation for the controls and the camera is quite buggy in its current state. I don't know if it's a result of the game being a proof of concept, but the Settings menu seems to cause a crash.
Viewing post in UFO: Uncooperative Flying Object jam comments
I managed the time very poorly and spent too much time on things that didn't even matter that much and did not end up in the final game instead of the basic features. I got used to the controls and the camera while developing the game so I did not know it was this bad to control, I should've playtested with more people lol.