yeah, learnt a lot new things too, I also would've never came up with the idea for this game without being limited to the theme
DuckDoesNothing
Creator of
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Yeah poor time management got me, I tried to do complex things before adding the basic features first, The first 3-4 days of the jam I tried adding oceans/fog for the bottom world boundary and grass and skyboxes that did not even make it to the final game because they looked too bad. Continue button did not take that much time though it took like half an hour to implement. After the submissions closed I tried fixing the settings option but I broke the whole UI system and then gave up lol
I managed the time very poorly and spent too much time on things that didn't even matter that much and did not end up in the final game instead of the basic features. I got used to the controls and the camera while developing the game so I did not know it was this bad to control, I should've playtested with more people lol.
https://duckdoesnothing.itch.io/ufo
very hard and serious rage game, it is also very unfinished and unpolished so even worse experience. Have fun :3
