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(+1)

Haven't seen any games where spinning == rolling yet. Nice one.

Could do with a few bug fixes:

  • Web version doesn't render the dialogue properly
  • If you fall before the rock you don't seem to get a point

Perhaps some sort of obstacle/challenge for the player is also in order.

 Having seen one of your replies, it seems you have a good game idea that wasn't fully realised in the timespan of the jam. Keep honing your Godot skills and get to work! Good luck!

/sandwurm from Team Basilika

oh, thanks for the comment!

yeah, i tried to fix the dialogue issue, but everything works fine inside godot, so i still haven't figured out what's causing the problem in the web version.

as for falling before the rock, it doesn't count because falling resets the rock. it was the simplest mechanic I could implement during the jam.

i'm still learning programming, but once i have the skills, i'll definitely come back and finish this project properly.