A bit tricky to get the hang of (but I don't play these kinds of games)
Super cool visuals and fun to use SAM for the voice! and I LOVE 1-bit styles! Also pretty scary with that guy who'd sneak up on you...
/sandwurm
Woah! Nice soundtrack and sounds. I also liked the rainbow letters.
Pretty ambitious game, especially with the boss and graph-map. Super impressive.
Would be cool to see more things to add to the wheel. Also clearer communication as to the value of each ability on the wheel. And maybe have the wheel update every time an ability is ticked?
/sandwurm
I played until I got one ending (arrested).
The presentation is wonderful and great voice acting, cutscenes and UI.
Perhaps I was missing something, but I did not understand how to influence the game's story.
Also took me a bit to understand that you purchase upgrades by pressing the picture specifically.
Very mysterious so I might have to come back to it and see if I can get a different ending.
/sandwurm
Very nice idea that ties perfectly to both of the jam's themes (A ferris wheel is the most serious spinning thing).
Personally it took me a while to figure out what parts of the manual described gameplay and what parts describe the setting. It could have been shorter. It also took me a while to figure out the sarcasm in the description to realise flinging riders was the goal.
It would have been cool to see more interesting elements as you flung the riders! Eventually it became a matter of timing while distracted by the QWERTY buttons and I wished for more things to do.
The artwork with its colours and setting was definitely the standout here and was a perfect vibe.
/sandwurm of Team Basilika