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oh, thanks for the comment!

yeah, i tried to fix the dialogue issue, but everything works fine inside godot, so i still haven't figured out what's causing the problem in the web version.

as for falling before the rock, it doesn't count because falling resets the rock. it was the simplest mechanic I could implement during the jam.

i'm still learning programming, but once i have the skills, i'll definitely come back and finish this project properly.