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(+1)

The part I enjoyed most is communicating with my single teammate with the limited options, the whole arena is also very menacing!
The shooting itself was actually pretty boring. The weapons are all very similar, shooting is super simple, dodging is just moving in one direction and there is too much heals I'd say.
I'm also not a big fan of just guessing the password.
No background music :(
Having multiplayer in a jam is impressive (I'd say too risky, but I got a teammate so it worked out)

Overall the teamwork part was super fun, but shooting is just boring, it should be more challenging. Cool menacing map and nice retro graphics :)

(+1)

Awesome - thanks for playing! That was me - GG!

Originally I had the map quite hard... enemies did more damage and ammo was scarce much more limiting. For the jam tho it just made the matches wayyyyy too long. So I made all the weapons OP to just goof around and have fun.

For the puzzle system I had to cut some workstation-ish things and hints to make it more "thinkering" as the scope was getting out of hand.

I wanted to do all the art for the project and ran out of time for the music - was planning some atmospheric stuff to enhance those menacing vibes.

Agree with many of your points - had a blast playing with you! Thanks for the feedback!