Awesome - thanks for playing! That was me - GG!
Originally I had the map quite hard... enemies did more damage and ammo was scarce much more limiting. For the jam tho it just made the matches wayyyyy too long. So I made all the weapons OP to just goof around and have fun.
For the puzzle system I had to cut some workstation-ish things and hints to make it more "thinkering" as the scope was getting out of hand.
I wanted to do all the art for the project and ran out of time for the music - was planning some atmospheric stuff to enhance those menacing vibes.
Agree with many of your points - had a blast playing with you! Thanks for the feedback!