Starting in 4 mins, streaming it here:
https://www.twitch.tv/themainstark
themainstark
Creator of
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Here is mine! an online co-op puzzle extraction game with Quake vibes
https://themainstark.itch.io/spinlock
It was my first time making art for a jam - was going for something along the lines of Quake / 90s shooters:
https://themainstark.itch.io/spinlock
Awesome - thanks for playing! That was me - GG!
Originally I had the map quite hard... enemies did more damage and ammo was scarce much more limiting. For the jam tho it just made the matches wayyyyy too long. So I made all the weapons OP to just goof around and have fun.
For the puzzle system I had to cut some workstation-ish things and hints to make it more "thinkering" as the scope was getting out of hand.
I wanted to do all the art for the project and ran out of time for the music - was planning some atmospheric stuff to enhance those menacing vibes.
Agree with many of your points - had a blast playing with you! Thanks for the feedback!
For this Game Jam I made SpinLock, an "online co-op puzzle extraction game with Quake vibes". While the dedicated servers are live 24/7 for most of this month, I'd like to stress test my servers and get some good recorded footage of a bunch of players running around.
Even more so, I'd like any feedback on the overall concept of the game. Things like gunplay, lack of movement abilities, audio, music, etc. had a bucket list of polish I wanted to add but ran out of time. I did the 3D modeling, rigs and animation using Unreal Engine's in-house toolset.
Also, I am not looking for ratings or comments, just genuine feedback on this thread if this should be built out further and to HAVE FUN!
BUG NOTE: All players must interact ("F") an extraction point at the end of a match for the server to reset. If no players are connected to the server, it will reset after being empty for 5-ish minutes. I will restart the servers briefly before 6 PM to make sure the round starts fresh.
