Def liked the flip of the story to a non-slot machine, I got the unlimited health bug and could never die! Blades are OP
themainstark
Creator of
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Very well done on the theme mechanic, felt like a real game character base around a flail (which actually thinking about it main character wise... isn't done very often! Great vibes
I would like to request a tiny door icon at entrances, I spent 10 minutes falling off edges looking for the first door ROFL!
Yeap, that was a design flaw I noticed too on doing it all in the center. I actually nerf the respawn rates by 30 seconds per unlock
Original design had workstations to do tasks all round the level + hints to go look for + things could go wrong with more enemies/traps if you get a code wrong but... I had to cut those features =)
Thank you for the comment! I made an effort to make all my own art this time around
Edit: Nerfed early respawns even further to make players explore more for enemies
Thank you for trying! I didn't want to make it *too* hard haha as I know most people will only play one round. Definitely experimental gameplay and I really wanted to try doing all the art this time around. My past multiplayer jams were more PvP oriented and I wanted something you could do solo or with a team, so extraction fit the idea =)
Maybe I'll throw up the anon login as a last update... I had thought about it too!
Edit: Yeap, threw up anon logins as my quick fix
