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Share Your Projects: Narrative Games Sticky

A topic by casskdesigns created Mar 16, 2019 Views: 6,848 Replies: 31
Viewing posts 21 to 29 of 29 · Previous page · First page
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Zâr - a one-shot game about four theurges cleansing an evil spirit from the Shah's dreams. This is a (lot more readable) revision of the original rules, which were a mess, but still managed to get nominated to three Ottos at Fastaval 2022.

There is some character-play between the Theurges, but most of the game relies on dreamlike narration, with a tense card-system to drive forward the action.

https://rakatung.itch.io/zr


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https://ladytabletop.itch.io/lwsr

Love Will Still Remain

We're chained, and when everything changes our love will stay the same

We're chained, and when everything else goes away, our love will still remain

The connections we make with others, and ourselves, follow us throughout our lives like ghosts. We are shaped by them whether we like it or not.

Love Will Still Remain is a game for 2-4 players about love, loss, change, and connection. It is inspired by Brandi Carlile's The Firewatcher's Daughter.

Participants play as a group of people who have encountered each other throughout the course of their lives. They find themselves all together once again after some time apart. Throughout the game, they reflect on their lives and especially their relationships with one another, good and bad, and trace the paths that have led them to the current day.

Created as part of the Record Collection Jam 2K23.

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Oh Wow! I gotta say that You really do write, make and publish very interesting and thoughtful RPG material... <3 Cool! Very cool, indeed.

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Thanks so much!

Thank You SO much <3

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Basically, my whole RPG-making philosophy could summed as, creating interesting situations and narratives, to bring out interesting conversations at the gaming table. 

This one is not the latest, but I personally value this very highly. It means a lot to me. And I am proud of how I managed to put my feelings and thoughts on it, in a productive way. 

The game is dedicated to a late, dead, and gone person with a big personality. Who thought me many things about multimedia, guerilla marketing, and about the cyber waves in the interwebs. Rest In digital pieces, Mistah Trevor Twyman!

The game is called Cyber Waves https://krisseaappenatuominen.itch.io/cyber-waves

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Dice and Improv World:

https://connor-prime.itch.io/dice-and-impov-world-a-collaborative-worldbuiling-s...

A simple (3 - 6 page) system that's essentially people coming up with 2 ideas and rolling to pick one. The game follows a 3 - act structure of development, rising tension, and climax.

It's a lot of fun using this city generator (by Watabou) to help come up with ideas:

https://watabou.github.io/city-generator/


https://itch.io/embed-upload/17314650?color=333333

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Solace-7

A short narrative game created as part of a bachelor thesis. Explore a tense dystopian setting, talk to characters, and make decisions in morally ambiguous situations. The experience takes about 10–15 minutes and ends with a brief survey.

Looking for players and feedback:

https://alisia-braun.itch.io/solace-7


This is my project 

Calculator by Malik Usman

Which part of "narrative game" didn't you understand?

Hi everyone,

I recently started my indie game studio and I am looking for a passionate developer to join the team on a volunteer basis (Hobby) or for revenue share (RevShare) once the game is released.

About the project:

  • Genre: [Mets ici le style de ton jeu, ex: 2D Platformer, RPG, Arcade...]
  • Engine: [Mets ici le moteur de jeu, ex: Unity, Godot, Unreal Engine...]
  • My role: I am handling the [Mets ici ton rôle, ex: Game design, Story, Art...].

What I am looking for: A motivated developer (beginner or intermediate) who wants to build their portfolio, practice, and create a cool project together.

If you are interested or want to see what I have already prepared, feel free to send me a DM!

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Prototype I still havent decided how to use it, it explores fluid states of npc factions towards a city. The idea is to change the city and it influences the npc, behavior,atmosphere

Viewing posts 21 to 29 of 29 · Previous page · First page