I feel like the people saying they werent able to "catch" the fish did not read the tutorial propperly, I had no issue at all, skill issue ig lmao
I liked the concept, something different from anything I've seen, the fish models look great and it all works as intender
That said, I felt like there's missing something, no music or SFX really take from the experience and it didn't really feel Fast Pased as you said, the whole world just pausing while you turn makes it feel weird, maybe it would have benefitted strongly by having a turn like a driving game just a little more torque
Edit: I went and replayed to see what the issues other people were talking about but, the walls have collision vs the fish and the harpoon moves faster than the fish so Idk what they were on lmao