Thanks for the compliment! And yeah I get it, the problem is we don't really know how to implement that :(
DarkSamAki
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This is really creative, I honestly feel like you have a diamond in the rough here, for it being your first game you got the lollipop rolling and the parkour working
With more polish this might blow up on youtube or twitch, give it a try, people love these kinds of games, make it vertical so you lose progress and they call it a "rage game"
Its a really fun game! I loved the neon visuals. The retrieving of bullets its really creative, but I feel like its missing an incentive to move, I felt like I was being hit because I wanter to move and just stood there parrying bullets and letting enemies come closer so I can just shoot, in later waves the spin energy is not enough to parry everything but felt like I had ammo for another 10 waves already hehe.
Besides that, lovely game! Keep up the good work you two!
The game is really fun and polished, I found one bug/feature that if you jump and spam c you can get a lot of speed, i was using that and when going down a ramp I died lmao, and its kinda hard to see in midrange and longer, maybe because im on browser, but I downloaded it already hehe
But the game, I loved it. I'm still trying to beat your highscore
We managed to get a team together and accomplished our very first game, none of us have made any games before but we had experience
I'm curious for your guys story, please share here your games so I can test them, here is ours https://tradicgamedev.itch.io/rogue-roulette
The game is really polished, congratulations in making this in a week, I love tha variation in goals and music, only thing that bothered me was the motion blur, but besides that the game felt good, it got a little tedious after the 4th level only because repetition, however I'm still impressed at the variety in each level, and that you managed to create so many
I really liked the game, only 2 minor things came up, I usually read fast and press space so dialogue its on the screen all at once, and in this case I missed a lot of dialogue just because muscle memory :(
And got confused the first 2 times I engaged in battle, thought the game froze for a sec, maybe a transition would help clarify that, or maybe its because i'm on browser
I'm a sucker for rythm games, I really liked this one
However I feel like the visuals were a bit too fast and misleading, didn't help that the music its a little off from where you are supposed to press for perferct
I like the implications that on day 3 or 4 of not knowing what happened with your boyfriend you text him saying "Where are you?" and inmediately start dancing along with the amongus twerk video lmao
I didn't get past the first level, I couldn't find the target, the arrow wasn't really helping, only the 1st bumerang worked, the camera followed and everything, but after you try and throw again they just fall flat on the spot or only make it 20cm from your position, the idea was there, but I could't get it to work:(
Hey, thanks for the compliment!
So sorry that happened, we noticed that after the time ran out that skipping only worked when you booted up the game but not after dying weirdly enough...
And yes, this game is missing really a gameplay loop, we only set a few waves of enemies, but it was our first game and I hope you liked playing it even if a little bit :D
I had 2 issues with the game, but not deal breakers, the character felt hard to control/too slippery and the game was really easy, to the point the only reason I got hit is because I got lazy and hold W and spammed click, maybe enemies attack quicker or deal a looot of damage so you need to actually play caferully.
Honestly, this took me back to playing turok on the N64, the art is gorgeous, concept its great and the story is fun!
First, big props to you for actually making something
I can see the concept you we're going for, sadly sometimes time is not enough to make our vision come true, the light was fixated on the general direction of the object not really telling you where to go, making it hard to see, I don't think the light spinning adds or makes sense since it starts spinning when you are right in front of the collectable.
Ambience sounds were descent, like a horror game, this has a mood to maybe turn into a horror game.
Main takeaway DON'T GET DISCOURAGED, almost nothing in life its great the first time, with some love and polish this could be a great game!
