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DarkSamAki

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A member registered 43 days ago

Creator of

Recent community posts

Thanks for the compliment! And yeah I get it, the problem is we don't really know how to implement that :(

This is really creative, I honestly feel like you have a diamond in the rough here, for it being your first game you got the lollipop rolling and the parkour working

With more polish this might blow up on youtube or twitch, give it a try, people love these kinds of games, make it vertical so you lose progress and they call it a "rage game"

Its a really fun game! I loved the neon visuals. The retrieving of bullets its really creative, but I feel like its missing an incentive to move, I felt like I was being hit because I wanter to move and just stood there parrying bullets and letting enemies come closer so I can just shoot, in later waves the spin energy is not enough to parry everything but felt like I had ammo for another 10 waves already hehe.

Besides that, lovely game! Keep up the good work you two!

Definetly a very creative idea you got with the spinning, I found it hard to make the flail spin while the enemies were chasing me and just ended up pushing it towards them lmao

The boss is hard but I had fun

Very creative use of the theme, I like the neon visuals and how easy it is to understand, that doesn't mean its an easy game tho

Loved it

The game is really fun and polished, I found one bug/feature that if you jump and spam c you can get a lot of speed, i was using that and when going down a ramp I died lmao, and its kinda hard to see in midrange and longer, maybe because im on browser, but I downloaded it already hehe

But the game, I loved it. I'm still trying to beat your highscore

Challenge accepted

Heres mine https://tradicgamedev.itch.io/rogue-roulette

We managed to get a team together and accomplished our very first game, none of us have made any games before but we had experience

I'm curious for your guys story, please share here your games so I can test them, here is ours https://tradicgamedev.itch.io/rogue-roulette

The game is really polished, congratulations in making this in a week, I love tha variation in goals and music, only thing that bothered me was the motion blur, but besides that the game felt good, it got a little tedious after the 4th level only because repetition, however I'm still impressed at the variety in each level, and that you managed to create so many

Cool concept, aiming was hard, I felt like it was weird, tried to aim like a slingshot but the vertical aim wasn't inverted and the horizontal was, it was a little anti muscle memory at first but you get used to it

I really liked the game, only 2 minor things came up, I usually read fast and press space so dialogue its on the screen all at once, and in this case I missed a lot of dialogue just because muscle memory :(

And got confused the first 2 times I engaged in battle, thought the game froze for a sec, maybe a transition would help clarify that, or maybe its because i'm on browser

Hi, this is our team game, it a first for all of us so I would appretiate if you play it :D

I'll play yours of course

https://tradicgamedev.itch.io/rogue-roulette

I'm a sucker for rythm games, I really liked this one

However I feel like the visuals were a bit too fast and misleading, didn't help that the music its a little off from where you are supposed to press for perferct

I like the implications that on day 3 or 4 of not knowing what happened with your boyfriend you text him saying "Where are you?" and inmediately start dancing along with the amongus twerk video lmao

This game has no bussiness geting me hooked as it did lmao

Good job!

The game was fun, I loved the mechanic, felt a little janky at first but got the hang of it

I don't know if this happened only to me but while moving the character looked really blurry, everything else was fine, only the character

I have to admit, didn't expect serious mode...CINEMA

I didn't get past the first level, I couldn't find the target, the arrow wasn't really helping, only the 1st bumerang worked, the camera followed and everything, but after you try and throw again they just fall flat on the spot or only make it 20cm from your position, the idea was there, but I could't get it to work:(

Thanks for playing, so glad you liked it! <3

Thank you so much for the compliments! The enemies would definetly benefit of having some path variation instead of B lining straight to the player hehe

Thanks for playing our game!!

Thank you very much!!! We really appretiate how detailed you were with both the feedback and compliments! We are definetly missing stuff in the SFX deparment hehe

Hey man I really liked the design, feel like you could even expand after the game jam with some levels now that you have experience

I was reading your message at the end and some random ahh cube got my ass lmaoooo

Congrats on your first game dude, impressive work!!

I really loved the game, it took me back to when I was a kid and came back from school to play the flash saw games that you had to solve lmao

This being your first game it was really really good and impressive honestly.

Hey, Imma play all these games here, we are also first time game makers over here!

If you want you can play our game :D

https://tradicgamedev.itch.io/rogue-roulette

Thank you so much! I just play your team game and I was blown away by the art, and loved the gameplay!

Really cool game, the art style is gorgeous, I felt like a dumbass the 1st try but after reading the description it kinda got better, you definetly have to play it a bunch to figure it out, I love grindy games so I loved it.

Tho, the CRT minigame got me confused

Hey, thanks for the compliment!

So sorry that happened, we noticed that after the time ran out that skipping only worked when you booted up the game but not after dying weirdly enough...

And yes, this game is missing really a gameplay loop, we only set a few waves of enemies, but it was our first game and I hope you liked playing it even if a little bit :D

Thanks for the compliments, our artist really put their heart into this game, we know there's a lot missing regarding the gameplay loop or even the feeling of the game, this was our first game and gamejam so we're happy people are getting to play our game! :D

I had 2 issues with the game, but not deal breakers, the character felt hard to control/too slippery and the game was really easy, to the point the only reason I got hit is because I got lazy and hold W and spammed click, maybe enemies attack quicker or deal a looot of damage so you need to actually play caferully.

Honestly, this took me back to playing turok on the N64, the art is gorgeous, concept its great and the story is fun!

I'm playing right now but I lost my shit when metalpipe.mp3 came off lmaooooo

Really cool concept, I got stuck after the end of first shift maybe because I pressed space to get from one dialogue to another

The character design is really good!

I was lost at first, even after reading the page explanation.

Concept is neat, background music would be lovely and keep up the good work!

I did not understand how to make the wheel stop, I clicked spin but it never stopped since opening the game

Also my GPU was on 100% all the time, don't know what all that was about lmao

Ow man, I was reading the notes and wanting to try the movement you were talking about, but then you wrote that it broke :'(

This had potential, sadly I know 1 week its not that much time and it seems like this game would've been fun just knowing the concept, keep it up man don't let this get you down

It's a fun experience, although my ears got blasted when I'm touching a power up

Cool concept, neon visuals are great, only missing a track for when you are playing it

Keep up the good work :D

First, big props to you for actually making something

I can see the concept you we're going for, sadly sometimes time is not enough to make our vision come true, the light was fixated on the general direction of the object not really telling you where to go, making it hard to see, I don't think the light spinning adds or makes sense since it starts spinning when you are right in front of the collectable.

Ambience sounds were descent, like a horror game, this has a mood to maybe turn into a horror game.

Main takeaway DON'T GET DISCOURAGED, almost nothing in life its great the first time, with some love and polish this could be a great game!

I don't have much to say about this game, its really fun, like the core mechanic of everything is up to RNG

A way to spend spins to have like a minimum threshold for your stats because you can get really unlucky (I did lmao)

But I loved it :D