This is a great take on spin! The most unique i've played for sure. Visually it looks spot on. Audio was great, the typewriter sounds were very fitting, the music is a long enough loop that you don't quickly get bored of it, but since I took a long time trying to figure out what words to put together, eventually the bg music DID get a little much of the same jingle. Personally I think a little quietness included in the loop can go a long way to not wear out a player audibly.
In terms of enjoyment, while I loved the spin (hah) and the core game play, it wasn't easy to figure out what good words to put together with such a limited choice. Sometimes I thought of titles but the word options just weren't there which meant I had to read every word every time to figure out what I could possibly do. Now taking into considering this is a game jam game, I can very much understand that's not easy to finetune in 7 days all the word options, connections, and scoring.. at least I assume that was not a simple task. An idea would be to have a smaller world library per round so that there is less reading every round, or a bigger shared library of words so it's easier on the player--then again wanting there to be a certain difficulty is definitely a fair choice to make.
Good game, my brain is now tired.