I suffer from the too much gene, and thank god my partner said to me" only if we have time, we'll add powerups". Fast forward to me drawing the intro a few hours before the jam. A rework after the jam is much much needed, and we already started putting things on the board on what needs to be improved/added/removed. Powerups is on there, as we want to ramp up the difficulty through testing your agility and accuracy, and we'll need something to balance that. Huge thank for the feedback, and for playing it!
Viewing post in Spin for Speed jam comments
Oh yeah I totally understand with the time limit and all haha, hardest part is limiting yourself. One more thought One final thought I had was that it would also be nice if you could jump to the next lilypad without it being highlighted, encouraging you to go as fast as you can.
Good luck if you do keep improving upon the game in the future!