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(2 edits)

Really nice game, got a 4533 second try so I'm happy with that for now. Are you actually saving the scores on some server or is everything just local storage and imitates a scoreboard?

The gameplay is a lot of fun, though I often don't exactly know what's happening xD I have no clue what triggers the bonus point times, or what the roulette at the bottom does. Any kind of display for how many hits you can take would be nice. Is it three? I only remember three that's for sure, but in my first attempt it seemed like more

I did occasionally get some pretty bad lag spikes which was weird, but not too often

If the leaderboard actually is online, it probably should display the same account twice xD

Hey Tief, thank you for the feedback!

I had another comment ask about health bar. To be honest I played it so much before submitting that I didn't even think about it.  The progress bar at the bottom shows the player's rotation speed and is also their health.  Collisions with voids act as hits, and the meter decays over time, and the coins fill it up.  When it hits 0, that's when it's game over.  

Yes I think the lag spikes are probably unavoidable, my last game had horrible lag in browser as well.  I did add a little optimization for the web build.  If I develop it further I'll add options to turn off particles, the distortion fields, and the color effects.

Oh the bar was for spin and hp???

I was totally thrown off by the fact the bar filled up a few times before jumping right back to the middle where it started, as well as, how it seemed to me, like the special bonus point period started randomly after completing the bar and then the bar fell drastically so I assumed it was a kind of timer plus point counter thingy, but did not connect it with hp at all... and to be honest, I don't know how to gain or lose spin, I just kinda assumed it always spun somewhat randomly without me having any real influence or it having any effect...