The physics and effects feel fun to bounce around, but I definitely don't get how to defeat opponents lol, I also don't think the ability works... the game over screen having buttons in some different language was definitely unexpected, luckily not hard to understand what they're saying
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Dang i forgot about the try again screen? Its in portuguese, because i just carried over some menus i had alheady made for another game, i guess i missed one :(.
Could you explain what problem you were having with the ability? My guess is you got the teleport one (they're randomly assygned at the start of the level) and wasnt in range of any enemy. It still gives you a boost, so you dont just waste it, but its very faint.
And the killing enemies is on me, i should've put some diferent sounds for when you hit them. Actually, every time you hit them, with your movement, it deals damage, and the damage is based on your speed and spinning velocity.
I suppose more feedback to the player already goes a long way. Some kind of sound or visual effects to a boost apart from just the boost itself, some kind of health display for yourself and the opponents, something that lets the player understand what is actually happening from any given interaction