thanks for responding!
y'all did a really good job for a game jam! i agree it could've been a lot for a game jam but in my opinion be ambitious, it leads to the most creative outcome. but at the same time watch your scope y'know? it's good to reach for the stars! just dont always expect to catch one. is a good saying i made up 5 seconds ago.
on hearing y'all's vision i actually want to reiterate that i think that the dungeons varying idea was a really good idea! but i do think that maybe some supporting mechanics could help that idea flourish? that's more a critique if y'all plan to continue developing this game.