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(+1)

This game has a few significant problems in my opinion. First the visibility just sucks for this game SO much, I don't understand why you decided to add fog when the player needs to be able to see the small marble. It also has the issue of the marble just being FAR too small to actually see well and understand even when zooming in. Also why did you remove my mouse cursor when it does almost nothing besides the single main menu it seems like, that was a design I REALLY disliked.

(+2)

Bit of a harsh way to put your critique no? I would recommend pressing right click and reading the controls next time too.

(1 edit)

Ah I didn't see it down there, I tried to just play the game as one would normally, I'll change my thoughts now that I know you can change views. Usually games include the keybinds whenever you click the first level, since I was just trying to play the game

(+1)

Hey, thanks for the feedback! Did you try the third-person view by holding right-click? It makes the marble a lot easier to track. :)

To get your cursor back, press "F" for the pause/main menu. We removed it in-game because you're orbiting the marble the whole time, so the cursor would just sit frozen in the middle of the screen.

The fog and marble size are intentional, they're part of the look and challenge we were going for.