Hooly mooly what a beautiful color choice! 4.9k is a big one! Big respect to you and thank you sooo much for playing! 🦐
Cxbane
Creator of
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Thanks so much for playing! Love that level 3 was your favorite, that balance is exactly the sweet spot we were going for. And yeah... level 6 is meant to be hellish. 😄
About the lag, that's a general web-build issue, you wouldn't run into it on the proper exe build. And it means a lot that the game won you over even though the genre isn't usually your thing, that "world or ball?" strategy loop is exactly the hook we hoped for. Congrats on 3-starring 5 levels!
Thanks so much for playing it! The dual rotation was the mechanic we were most excited about, so it's great to hear it landed. :)
As for the difficulty... let's go with "it's a little hard" and leave it at that. 😄 You're definitely not alone there, and level 6 is only for the true challengers of Nyx!
Haha, beating the first level still counts! And points for actually reading the instructions, you're already ahead of the curve there. :)
That's solid feedback on the camera, too. Not knowing where it'll swing in from when you zoom is a fair gripe, a small indicator showing the marble's incoming camera angle could definitely help. I'll pass it along to the team.
And don't worry, Nyx forgives the unworthy... eventually. Thanks for giving it a real shot! :D
Hey, thanks for the feedback! Did you try the third-person view by holding right-click? It makes the marble a lot easier to track. :)
To get your cursor back, press "F" for the pause/main menu. We removed it in-game because you're orbiting the marble the whole time, so the cursor would just sit frozen in the middle of the screen.
The fog and marble size are intentional, they're part of the look and challenge we were going for.


