Ah... I'm getting a little... defeated haha...
For the past day I've been trying to get the core mechanic of the game to work and I'm afraid I'm just not knowledgeable enough on Godot's terminology quite yet to make sense of things. I've been doing my best to research the issues I run into and have been patching together tutorials to get things "working" so far, but with each action I try to implement I always run into some kind of error. I know it's to be expected as a total newbie but I'm afraid I'm gonna run out of time to make the jam. (Especially considering I've got work for the rest of the week.)
Right now I'm trying to set up a "repelling" effect through a knockback mechanic and I thought I had it all figured out but when I try to run the game it inevitably crashes with this error.
"Invalid assignment of property or key 'y' with value of type 'int' on a base object of type 'bool'."

(Also I know this is bare bone when it comes to the assets. I just wanted to get the spin mechanic to work first before adding in art because art is my stronger suit and I figured I could get it done quicker. 😭)
How should I proceed guys? Is this something I can figure out within the time frame, or would I be better off trying to collab at this point? Or should I start writing a concession speech? Lol (Jk)
Thoughts appreciated. Thanks for reading! 💖