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You can leave girls trapped in the auto feeders, but they remain paused until you return to that town. I can change that, though, so they continue working through their queue.

I'd like to improve handling multiple towns generally. It was originally intended as a New Game Plus mode, but it's become more than that now. I  want to make it easy for you to view what homes you have and who is living in them across all towns.

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Having Towns compltely paused/inactive when you are away is actually a very good, as in controllable, gameplay mechanic.
Experience from other games tells:
If things happen passively in places you are absent the situation can get out of hand easily.

imho: passive changes within one town work very well - but passive changes in far away places potentially cause chaos.

(+1)

True, perhaps the current system may be for the best!

Yeah, it took me a long time to understand how towns worked, I still have yet to go to a new town. I've just got so many just new saves... it'd be nice if when a save already exists when you click new game for there to be an option to hint at telling you about towns or just enable you to load up your latest save and be immediately at the train station or what not. (On that note, it'd be nice to have the latest save at the very top of the load existing menu.) Thanks!

That makes sense. I'll introduce in-game hints at some point, as I don't think this is the only feature that might be flying under the radar!