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feli5000

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A member registered Aug 30, 2022

Recent community posts

The more awareness the better! (... sry what was the break even awareness again?)
More employees also sell more!

Thanks for the detailed and relieving answer.
Your post was certainly interesting even for "just" players.
Yes i was worried why you would downvote my answers, when i tried to clear things up.
My intention was to help other players out!

My "role" is NOT "developer" but i certainly had my influence on the game.
(i cared a lot about the savegame system for example.)

thanks & kind regards

Saving the frame the game is running in worked for me (firefox).

... did i say anything wrong?

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No not "officially".
I take part as a player by reporting bugs and making various suggestions.
I watch the developement closely.
Actually you can see some of my ideas, mostly small but significant details, in the game. Becasue, thankfully, the developer "taylor applebrook" received almost all of them very well.

Ps.: i'm more into "gameplay featuers" then into "artistic content".

!Hint: different shake formulae can be obtained in the dizzys underground facility.

Many things you suggest are planned and or confirmed for the next "jobs&home" update!

An Update Roadmap would be cool, becasue i have seen ppl suggesting the same and already confirmed things repeadetly.

i like it when "NPCs" can become more involved in the game!

Btw.: Playing the game in "slow burn" style this time. Slowly discovering the fine details, instead of a maxing out speedrun.

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Noticed that there is the job description "Carer" now for townies.
Does this mean that it is a character who will potentially act as a carer for ppl at home?
So we can date the carers now if we meet them in town?
Or are they seperate persons? 

Since this is a kind of medical condition it should be optional.
The dev already stated that health problems will be optional if included at all. 

Personally i'm not into any of it, to be honest.

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imho
if this detail is adressed it should be temporary, not permanent.
Maybe a remark after weightloss but no permanent condition.

Weight, Fitness and the resulting conditions should be very flexible!
Becasue of gameplay, not realism ofc.
You should be able to move back and forth in an endless game.

Ofc some things, like height, base skincolor, eye color and base haircolor should be permanent.

Ps.: I suggested a tanning system (also non permanent ofc.) and the dev was very positive on it.

There will be home upgrades that allow you and everyone living in your place to stay at any weight! (even max weight!)

More about it - read below.
... itchio comment section can be a labyrinth i know ;)

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I'm sure that the next update will surprise us all in a good way!
Thanks for the pool - swimming or floating in water and beeing fat works so well together!

Currently i have no more content suggestions, a few feature or QoL requests might come up. 

Question about the update path tho:

Will the fitness route ie.: fitness center you can run to compete against DDD be included in "jobs & home" or "Explorable London & Dizzy's Progression" ?

Wow!
Profile pics will certainly make it much easier to identify your "contacts" much faster.
Remembering the girls names and their corresponding looks is very hard.

I like that it is kept in low res pixel art - so it doesen't distract from the written fiction!

Are your doing the pixel art, have you hired someone or is it procedurally generated?

(Ps.: wonder if there are text game purists that do not want graphics at all?)

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Would be nice to see an upcoming feature list to  get a glimpse of the "home & jobs" update.

Will there be a swimming pool available for your home?

afair non player characters "townies" as well as your partner and housemate(s) will also get the opportunity to stay at their own  place to max weight?

is that correct?

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Copy paste from another message of mine:

A Fitness route, including a gym you can run, was already announced!

It will be used to lower the towns obesity rate, so it would be congruent when characters can get addicted to workout and lose weight when on their own!

Detox gain shake to get sober from workout might also be on the menu?

Basically exactly the opposite of what dizzys does!?

For the time beeing the best way to lose weight is usinge the "Medical Mastery Temporary Boost" in combination with "Weight Loss Medication" from the pharmacy. However the boosts are only available in later game, when you have reached MAX Level 20 - so don't get fat in earlygame :P

Cooking was also discussed since the beginning of the game, so im quite sure it will be a thing soon.

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Also lower weight levels are replaced with others when you are above or below 50% fitness.

Quite cool how it works imho.

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1, There are characters that like mutual gaining! Try to gain and see how diferent personalities react!

2, A fitness route, including a gym you can run, was already announced!
It will be used to lower the towns obesity rate, so it would be congruent when characters can get addicted to workout and lose weight when on their own!
Detox gain shake to get sober from workout might also be on the menu?

Basically exactly the opposite of what dizzys does!?

(Would NOT base autonomous gain/loss on the characters personality or their likes.)

3, Feature i guess.

conversations still happen occasionally when you in GF mode - just less, afair.

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"heavy set" is a status that you only get when you have +50% fitness.
afaik when you have +50% fitness there is no "fat" or "very fat" status.
It has nothing to do with height but with your fitness level.

Alternatively you could just travel to a new town inside the existing savegame, keeping all the archievements, money, XP and fluffiness rate!
Maybe go to the newly opened  hairdressers and swallow some bitter weightloss pills from the pharmacy so the experience feels more then a new start but with all the archievements from the past!

BTW: i'm more interested in lowering the fatty rate again in future updates - which also was already confirmed! 

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One last comment from me on this.
It could be a relieve for you to let the idea of the preg theme go completely.
Many would breathe a sigh of relief if this potentially controversial area would be respectfully ignored (ie.: not implemented).

Guess the majority of players that voted for the "Improved Sex & pregnancy" update wanted the sexual sensations but not the preg anyway!

Yes some players would whine that they want impregnation, but that is rly the only downside of not implementing "it".

(PS.: There are ofc other themes in second helpings that i'm not particular into but totally understand that they are wanted by many other players and make sense in regards of the games focus.)

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The game has so much  things to offer!

Most ppl could get over not having pregnancy. If someone exclusively follows that specific fetish the game might not be for them.

! Read my more detailed posts if you want to know more

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Agree and have no problem to say that i would not include the preg theme at all.

! Read my more detailed posts if you want to know more

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Save and consensual sex only!  - Would be the savest thing to do. 
(Sure you followed what was going on here on itchio regarding adult themed games recently.)

As a dev i would not offer the theme in question at all, exactly bacause of the "age" restrictions you mentioned. If the update would be called "Improved Sex" only that would be perfectly fine and reasonable.

The game has so much  things to offer:

Enjoy the food! Indulge! Date multiple characters at multiple locations! Have Girlfriends! Marriage! Differnt Jobs! Sculpt Bodies!  Fatness and Fitness! Fun at your sweet home! Have fun at the beach! Watch a  movie! Eating competitions! Travel to other towns! Have Save and Consensual sex!
.... the list goes on and on.

Thus: Most ppl could get over not having pregnancy. If someone exclusively follows that specific fetish the game might not be for them.

If added, pregnancy shoud absoluteley be toggleable. Even if enabeld there should be another switch in settings between save sex and try for impregnation.

To be clear: i will not even enable pregnancy for testing purposes. I am not into the theme at all.

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Carefully weigh your options here so you do not run into ethic problems, which could upset the fanbase (and others) more then having less game content.

Im sure you are aware of what controversies "life sim" games can cause.

It is reasonable that you have decided that offspring will not be actual game characters. Even if you would  let these characters age to adults immediately, you would have to block certain interactions with them anyway. 

Make the  consequences of pregnancy even more minimal?
Like: having a short story about parenthood, sleep deprevation, and that everything went well in the end ... years later ... the younger generation have grown to adults and live thier own lives ... you continue the game.

If you really want to have parenting included in the game then the player character should also have the chance to partake in that. Like losing a timeslot when your partner is not available for whatever reaason.
It is also clear that all family members have to always be cared for adequately.


Personally i could perfectly enjoy the game without the whole "pregnancy and its consequences" theme. Yes it means less content but also less problems.

Choose wisely on how to approach this!

see here: https://taylorapplebrook.itch.io/second-helpings/devlog/1451044/the-polishing-up...

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Some  brainstorming and praising!

Having a very good experience with the polishing update so far!
Feels like it is for the high-gloss-mirror-finish-polishing phase now!

Actually not much things left to polish, the only thing i can think of beeing a "check her out" button when you agree going out after a girl taking the initiative.

Since there are no difficulty levels at the moment it looks like feedees are the easy mode, feeders are the hard mode and all other characters are the normal difficulty.

Love to go out with a feeder girl and let her partake in the business of indulging, when in the end she finds out that she has gained more then her date did, that makes me smirk. 😏

Wonder how feedees react when you let them starve but get rly fat yourself ... but have yet to try that!

Over all second helpings is  a very well structured, cross-genere text game!
Great open world dating sim with a strong focus on food and it's consequences!

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"turkey neck"? what do you mean?

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Bug

When you "spend time" with your immobile partner at home the green "make love to her" button is not working.

You can only make love by doing any other action offered (like: just hang out and talk) and then progress by "take her to the bedroom".

(afair this was also the case before the polishing update but i forgot to report it. Funny noone noticed and or reportied it instead.)

Partner character stats (feedee but i dunno which one yet):

Height: 163 cm | BMI: 124.1 | Shape: Overall | Fitness: 18% | Status: Immobile

Job: On Disability (On Disability)

Player Stats:

Height: 186 cm | BMI: 24.0 | Status: Slightly Soft

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Actually it was not about feeders in particular, all other types can also get obsessed with calling you, it seems.
Aware that feeders call you much more then others and that is totally comprehensible, gameplay wise.

Partners (ie.: your housemates) can have a very high rate on asking you out as well, seems like +90% of times. Here however you can counter this by saying "noth right now" without facing any consequences for relationship.

Thanks for looking into it! 

Okay, i lower my level of criticism here ...

Jumping between feedee-normal-feeder mindset might be what many ppl want.
Maybe i'm in the minority with ppl  who want the personalities set in stone.
 
However:
If the "normal" personalities get their feedee/feeder versions then the current 4 feedees and 5 feeders should also get their "normal" version!

Actually some of the feeders are rly attractive, and i found myself wishing they where less perverted ie.: normal characters. Same for feedees.

Guess i slowly acquire a taste for personality changes (or sholudl i say mindf***).
Still thinking that it is a good idea to keep the good stuff as it is - just adding up to it.

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Part of what you want to see is already there - differnt characters react differntly on the various kinks.
Some want to stay slim or even sporty some enjoy gaining and becoming more of themselves. Some are afraid about gaining - and yes some like it at first but then think it is too much or vice versa  - so some girls are already going through different emotions and change their mind on the journey!

I think there is a lot of variety already there, and the developer is on a very good track to add even more personalities/characters in future!

I would not change the personality system at all, becasue it is beautiful as it is!
The game is about changing the characters bodies and then see how their mind reacts!
If you could convince every charcter to behave the same way that is simply boring because repeditive.

Not every character will be the right one for you but some character you dislike will be the right one for someone else! No need to even their behaviour out and kill variety in the process.
Ofc more personalities are better! But please do not messs with the already existing ones!

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I totally like personalities beeing unique an differantiated from each other.

Still read through your post, tho i already knew i disagree with the idea of "changing personalities" or "mixed personalities". Becasue i think that would make them all too similar.

If a person(ality) is not your type - don't date them!
This is now easier due to the "Psychological Profiling" Upgrade you can archieve.

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I rly enjoy playing along!

For Balancing: imho the frequency of phone calls or your partner asking you out could be much lower.
Currently im asked out almost daily even when having only one girl (GF or partner).

Also when you agree going out you get no opportunity to "check her out" - would be nice if you could do so.

Wonder if players agree?

Cool "sort the monarchy" I rly do like those choice-games!

Please give the Player character Eyes! It is rly creepy to have no eyes.

Cool Game!
Stage display and display for upgrade level would be cool so you know where you are!
Played until i got stuck and assumed that was the final stage - but i do not know.
Are there even final levels for the upgrades?

Cheers! 

My humble self made a suggestion about that in this old thread:

https://itch.io/post/15315193

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Nice that you try again!
The Characters are cute, nice balance between chibi and lanky.
I also rly like the idea to be able to grow individual body parts!

But i will be brutally honest:

The state of the game is early alpha full of bugs and glitches.
Characters not loading (white figures with squarehead), parameters loading wrong when going back to character edit (body type reset to standard), pathfinding is broken, graphics-clipping, etc etc ...

The logic that there are 5 body parts to grow and you have 5 macros only, means that you cannot set one up for every part and then one for the overall body. Then when you have it set up it is rly hard to take track of it because you never know which ingredients each food type has. Why does this have to be so complex and incomprehensible?

This is the third refactoring now afair, so it is hard to believe that it will be sucessfull this time.
- Too many open ends right from the beginning.
- Overly complex gaining system.
- No solid base to build upon.

Nevertheless i will be watching the developement because the core concept of this game is still appealing!

My guess is that this, amongst many other things, will change with the next (jobs&home) update (?)