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feli5000

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A member registered Aug 30, 2022

Recent community posts

(3 edits)

Bug

When you "spend time" with your immobile partner at home the green "make love to her" button is not working.

You can only make love by doing any other action offered (like: just hang out and talk) and then progress by "take her to the bedroom".

(afair this was also the case before the polishing update but i forgot to report it. Funny noone noticed and or reportied it instead.)

Partner character stats (feedee but i dunno which one yet):

Height: 163 cm | BMI: 124.1 | Shape: Overall | Fitness: 18% | Status: Immobile

Job: On Disability (On Disability)

Player Stats:

Height: 186 cm | BMI: 24.0 | Status: Slightly Soft

(2 edits)

Actually it was not about feeders in particular, all other types can also get obsessed with calling you, it seems.
Aware that feeders call you much more then others and that is totally comprehensible, gameplay wise.

Partners (ie.: your housemates) can have a very high rate on asking you out as well, seems like +90% of times. Here however you can counter this by saying "noth right now" without facing any consequences for relationship.

Thanks for looking into it! 

Okay, i lower my level of criticism here ...

Jumping between feedee-normal-feeder mindset might be what many ppl want.
Maybe i'm in the minority with ppl  who want the personalities set in stone.
 
However:
If the "normal" personalities get their feedee/feeder versions then the current 4 feedees and 5 feeders should also get their "normal" version!

Actually some of the feeders are rly attractive, and i found myself wishing they where less perverted ie.: normal characters. Same for feedees.

Guess i slowly acquire a taste for personality changes (or sholudl i say mindf***).
Still thinking that it is a good idea to keep the good stuff as it is - just adding up to it.

(1 edit)

Part of what you want to see is already there - differnt characters react differntly on the various kinks.
Some want to stay slim or even sporty some enjoy gaining and becoming more of themselves. Some are afraid about gaining - and yes some like it at first but then think it is too much or vice versa  - so some girls are already going through different emotions and change their mind on the journey!

I think there is a lot of variety already there, and the developer is on a very good track to add even more personalities/characters in future!

I would not change the personality system at all, becasue it is beautiful as it is!
The game is about changing the characters bodies and then see how their mind reacts!
If you could convince every charcter to behave the same way that is simply boring because repeditive.

Not every character will be the right one for you but some character you dislike will be the right one for someone else! No need to even their behaviour out and kill variety in the process.
Ofc more personalities are better! But please do not messs with the already existing ones!

(1 edit)

I totally like personalities beeing unique an differantiated from each other.

Still read through your post, tho i already knew i disagree with the idea of "changing personalities" or "mixed personalities". Becasue i think that would make them all too similar.

If a person(ality) is not your type - don't date them!
This is now easier due to the "Psychological Profiling" Upgrade you can archieve.

(4 edits)

I rly enjoy playing along!

For Balancing: imho the frequency of phone calls or your partner asking you out could be much lower.
Currently im asked out almost daily even when having only one girl (GF or partner).

Also when you agree going out you get no opportunity to "check her out" - would be nice if you could do so.

Wonder if players agree?

Cool "sort the monarchy" I rly do like those choice-games!

Please give the Player character Eyes! It is rly creepy to have no eyes.

Cool Game!
Stage display and display for upgrade level would be cool so you know where you are!
Played until i got stuck and assumed that was the final stage - but i do not know.
Are there even final levels for the upgrades?

Cheers! 

My humble self made a suggestion about that in this old thread:

https://itch.io/post/15315193

(3 edits)

Nice that you try again!
The Characters are cute, nice balance between chibi and lanky.
I also rly like the idea to be able to grow individual body parts!

But i will be brutally honest:

The state of the game is early alpha full of bugs and glitches.
Characters not loading (white figures with squarehead), parameters loading wrong when going back to character edit (body type reset to standard), pathfinding is broken, graphics-clipping, etc etc ...

The logic that there are 5 body parts to grow and you have 5 macros only, means that you cannot set one up for every part and then one for the overall body. Then when you have it set up it is rly hard to take track of it because you never know which ingredients each food type has. Why does this have to be so complex and incomprehensible?

This is the third refactoring now afair, so it is hard to believe that it will be sucessfull this time.
- Too many open ends right from the beginning.
- Overly complex gaining system.
- No solid base to build upon.

Nevertheless i will be watching the developement because the core concept of this game is still appealing!

My guess is that this, amongst many other things, will change with the next (jobs&home) update (?)

(1 edit)

Best things in live are free -  like the second helpings game.
Thank you!

(2 edits)

sweet home alabama ...

Song from the Lynyrd Skynyrd album "Second Helping" 1974

(4 edits)

On a normal day (no day off), evening,  when my GF called me and i was deciding to go to my home, i only got these two options: "Check her out" and "Say goodbye for now"

My money was in the minus "£-65.90" so maybe thats why this happened?
I thought i will still have the option to "just hang out and talk" since this is for free.
Also wonder how  other locations work when you are out of money.
Is it intended that this happens or is it a glitch?

Her Status:

Height: 163 cm | BMI: 24.7 | Shape: Overall | Fitness: 20% | Status: Slightly Soft

Job: Marketing Executive (Off: Sat & Sun | Free: Evening)

Likes: High Street Shops, the Cinema, the Art Gallery, Bouquet of Roses, Gaming, Celebrity Gossip

Dislikes: The Public Library, the Greasy Spoon, Astrology, Cooking, Science

Progress to next weight stage: 34.0%

Home Sweet Home!

Cute and cool game!
Save game functionality needed!

(2 edits)

Partner - Definition

"18. Your partner will now follow you back to older towns."

Found out that the definition of "Partner" is the special person with whom you are "living together".

Can also confirm that this works (even on old migrated saves). The person you live with will move with you wherever you go!

(Not tested what happens with old saves if you: lived with a partner in some town > moved away to a old town leaving your partner behind > then come back with another partner to that very town.
Sry im too lazy to test this as it is not relevant to new saves/most saves anyway.)

(1 edit)

Savegames are rly managed perfectly now, all the info and functionality we need!

Maybe a little glitch - why are there two scrollbars? The right one does not do much.




(1 edit)

This posh polishing update rly fulfilled many wishes of ours!
Thanks letting us know that going to the hairdresser and tanning is closely on the radar!

One thing i would have loved to see tho is: Hair-color, Eye-color and Skin-Tone visible on the character cards. Is that also scheduled for next update (jobs&home) or could we even have it early?

Ps.: Didn't expect "#6 Girls will now remark on their own or the player's weight loss." so early - thank you very much!

(1 edit)

... in the back of my head brainstorming, about multiplayer aspects, is happening ...

(3 edits)

Wow that's a long list! And the best thing is that it is only a "best of". There are obv more new details to find! The easter egg hunt is early in second helpings!

Daring zero day request: Possibility to go to the hairdressers with all characters you can date, to change their hairstyle ofc, would be great!
... but maybe that is planned for the next big update anyway.

Will deep dive into this laivsh polishing update, with cream, tomorrow!

Pouting about the game overs! 😒
Glad that second helpings will stay an endless game experience! 😃

(1 edit)

The Open World / Endless Game Concept is one of the Strongpoints of Second Helpings!
Do not want a good ending or bad ending and then you have to replay or load an old save game.
NO Game over plz

edit question: if the player character is in the labs and you have no catalysts is the game tachnically over or can the feeeders also get you outside again?

1. Ranking the updates is very subjective ofc.
My ranking: 3-1-2 and 4 beeing a rolling update ie.: adding one personality after another.

2. "income for them all" Then the income would be much higher in total ofc. So maybe only get a fraction of the branches in the towns you do not currently manage ?
Seemed quite reasonably having to establish DDD in each town seperately.


Splendid, no more worries about savegames then!

I have obesified 14 towns, still only have 81.96% nationwide rate.
Is that normal? Or do you get more "rate" if you have more fat contacts?

(2 edits)

Got the last mesage ? 😉
Adding that it would be cool to display the total number of towns in a savegame and travel menu.

(edit: i fear that i will not be able to save soon but i still haven't reached 99% nationwide fluffyness. Knowing that this will be better in the next update.)

(2 edits)

I also ran into this problem - deleting one or more saves is the current workaround.

For more info and the devs reactions read here:

https://taylorapplebrook.itch.io/second-helpings/devlog/1154258/update-3-post-re...

(1 edit)

Gentle Meadows Staff
Anyone has experience with them?
I got the "Take her somewhere private" and "suggest something more ...'efficient'" interactions.
Will they ever go out with you, fall in love with you or move in with you?
Or is the only way to get them out of the care home to immobilize and REmobilize them?

if not:
Would love to see the Carers in the phone contacts and interact with them like with dizzy's staff.
Maybe not instantly, but they could give you their number after you know them better.

(1 edit)

... take u time, my game is at 80% NOR and i want to complete it before the update drops 😉

(1 edit)

Ok i read about it, so it is 5 MB per origin. Which is rly low - will it be enough when the game grows or when we play with too many characters per town?
Btw i always wondered if there is a character limt per town?

! What about the option to directly export ie.: save to disk from the "Settings Menu"?(without having to go through: main menu - extras - import/export - export all).
That way there should always be a way to save, even when the browsers local storage is exceeded.

- Three saves sounds like very few but since we can export and or overwrite it still would work.

- Yes showing the same info as is on the travel menu should be all the info we need on saves.

Tried a similar thing but the game still showed the family-name, so i assumed re-marriage is not possible.

&beware in the current version of the game there is no divorce, marriage rly is forever!

was just looking at: 

"Travel Menu - Travel to a Previous Town"

... and thought there is all info about the towns in a savegame you need.

Limiting the save slots to a reasonable number and give players the ability to overwrite existing savegames could be a solution.

Good that the export feature exists and works!
cheers!

Marketing and Awareness are Everything.
+ More employees is better because they sell more.

(1 edit)

You can save the frame the game runs in and it will download everything you need to run it offline. (Firefox)

Since all connected towns are stored in one save "slot" having a limited number of slots is not really a problem.
The error massage could simply say something like: "max savefiles reached *explaination*"
Since it has nothing to do with the total browser storage.

TY looking into it.

(PS. i'm having a gaming hiatus for a few days.)

(8 edits)

Save Error

"Could not save the game. The browser's storage might be full or disabled."

Got this when trying to manually save my 11th town. The autosave works tho!
Saving the previous 10th town after loading it up again works as normal.
Yes i cleared all my browser data/cache.

more:
- i deleted some saved towns (after exporting them) and now i can save new towns again!
Seems there is a data limit when saving via the browser!?

- Saving over already created savegames with the same town name worked as normal, but i had to delete more then one save to create a new save again.

- currently continue playing with less manual saves and that seems to work.

Hope you can make something out of that.

regards,

Found the previous post and confirmation about this topic: https://itch.io/post/1514543 
(Searching posts on itch.io is hard.)