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feli5000
Recent community posts
Having Towns compltely paused/inactive when you are away is actually a very good, as in controllable, gameplay mechanic.
Experience from other games tells:
If things happen passively in places you are absent the situation can get out of hand easily.
imho: passive changes within one town work very well - but passive changes in far away places potentially cause chaos.
Deep Diving Second Helpings ...
Residing in a Three Story Mansion, twelve Bedrooms, Pool, Fitness Chamber, Two Studios, a spacious Kitchen, a Lounge with a Fireplace - all rooms a proper Manor needs!
Soon it will be Full House, Fit Girls, Fat Girls - Welcome!
... trying to request less and embrace what is there more!
The idea to buy a house before you move is clever!
You are not the only one requesting this.
https://itch.io/post/16331228
tbh.: i feel somewhat overpampered requesting new features when there is already so much to experience and explore in the game!
Question (maybe request)
How do you move characters (you live with) to another town?
I remember taylor saying something like "all characters that live with you will move with you."
However as i experienced it, it is only possible to move one character with you to a new, and only a new town (?)
In game version 4 the one character you lived with always moved with you to any town.
Would be neat to have the option of taking characters from your household with you, given you have a big enough estate in the town you travel to!
Or ... am i missing something here?
edit: Married now but cannot travel to other towns with my better half, nor with anyone else.
Guess travelling to another town is like starting a new life.
- Agree that cooking, especially the minigame has to be improoved, already created a topic about that and the devloper "taylor" is positive about making changes to it!
- Agree that Selling Houses would be a cool feature.
- Have hardly anything to say about the job balance: i think it is pretty good as it is.
- Agree WLS could be helpful in some scenarios. Tho with the temporary Upgrade "Medical Mastery" you can lose quite quickly OR just do not let the gain happen in the first place! Also read that a fitness route is planned in future.
- Multiple saves are handeled via the export feature. If it would be an ingame feature it would clutter everything up imho. Be honest, how often do you go back to one of your many old saves(?)
Cheers
About more pixels & pics:
https://itch.io/post/16278847
https://itch.io/post/16291462
I deliberately stresstested the game
#1
Deleted all my colleagues via the contact list!
The colleagues view now says "You haven't met any colleagues yet." there is noone in the breakroom to have a meal with.
The rest of the workplace works as normal, you just working alone there, you can even buy donuts but noone will eat them.
The game perfectly continues as normal - it is just very quiet at work.
#2
Deleted a OF Model i maneged via the contact list!
The OF Model Page is also deleted from the site, almost all her data wiped!
However her name still appears in the top 50 as "*Nickname* (Unknown)"
Both of these occurrences are cosmetic only, the game runs as normal.
(Ofc i have loaded a previous save to prevent this.)
A big update also means a lot of polishing and bugfixing, hope it is not too overwhelming.
OF Questions and Suggestions
Can Active OF Models you manage get inactive or quite somehow?
If not i suggest that this shoudl be possible, so the list does not get too long.
Is the OF Video Archieve endless or is there a page limit and older videos get deleted automatically?
If not i suggest that this should happen (maybe 10 pages max), so the list does not get too long.
Mentioned this micro glitch before: Revenue "All Time" also only shows "30 Days"
Maybe make it one year instead of infinite and it would work then?
OF Glitch
When you scroll through the creators with "<-back- next->" the Models you manage are not shown.
When you click on creators pages in the "top 50" the Rank numbers are displayed wrong once you pass one ore more palyer managesd creators. They move down a number in the list for each player creator passed.
In the following example "Jessica Quinntessential" and "Cutie Snacks" are both Rank #19 when you open their pages.
Rank #21 shows as #20 - #22 is #21 - and so on ...
When you manage 2 models and pass the second one #22 is #20 - and so on ... 
DDD "Work Shop Floor" Glitch
When you choose to "Work Shop Floor" the first shift plays out as intended BUT after the meal break the Game puts you to your 'normal' Workplace complete with your colleagues there.
The DDD Staff:
The Meal Break - not all DDD staff is always there:
(less body weight shown here because the screen is from an earlier game day - so everything alright in that regard)
After the meal break you wake up, assumingly from your food coma, at your normal Workplace: 
Content idea/wish
A Shower Cubicle & a Bathtub would be nice home upgrades!
Both of which can be outgrown and in the end the already existing pool will be the only option.
Bathroom items have big potential for fun, erotic or embarrassing scenes happening.
This migt be already planned (?)
PS.: you might have noticed i rly like everything revolving around water! Beach, Pool, Shower, Bathtub ... two of which are beautifully implemented already!
Job sitution/glitch
After the Manager got immobile and later had to be moved to the care home, there is another character replacing her but not showing in the "colleagues view" nor in the "Meal Break" screen.
The New-Manager only appears when she comments on other staff & you can interact with her at work as normal like helping each other out or snacking.
But you cannot eat with her during the "Meal Break".
note: The Ex-Manger was not fired but got immobile and later moved to the care home becasue she gained so fast. My suspicion is that replacing might work when someone is fired but glitching when a character gets immobile and/or is moved to the care home.
Will see how this goes from here - will i be able to get the New-Manager to my contact list (?)
... maybe will test this soon with colleagues too.
Ex-Manager:
New-Manager:
Colleauges:
Found this possible glitch:
When you "Take the hint and leave", interacting with a girl you formelry knew, time passes - not sure if that is intentional since no action rly happens.
edit: "leave her be" on characters you do already know also takes up time when you are NOT in a hub location.
Confirming: the Tanning System works for the characters i checked!


