Sorry i brought it up again, it might have been just my impatience - in my latest session moving in worked as normal, only a few good dates post love confession.
Questions raised:
So it is possible to move in a friendzoned character?
Staying freinds only means you cannot marry later ?
feli5000
Recent community posts
Cloned a Character *Glitch*
- Living with a Gentle Meadows Care Assistant.
- immobilized her when she was working at GM
- They put her into a care bed at GM
Result: The character is now at gentle meadows and at my home, resting immobilized in both places.
The job description looks like this then:
Job: Care Home Resident (Off: Mon & Tue & Wed & Thu & Fri & Sat & Sun | Free: Morning)
More:
When i want to move her to my home (where she or her clone already is) it says:
"No Space
You want to move Courtney into your home, but you do not have a vacant Bariatric Care Bed for her."
Continued - Solved:
I worked around this glitch by arranging a new bedroom with appropriate bed and then moving the character from GM to my home.
The character has NOT used the new room but instead merged again and only exists in one place/room now.
Also the job description is "On Disability" now, like it should be.
Hope you can disentangle that knot ;)
The moving in issue again
Under some obscure circumstances "ask her to move in with you" does not trigger.
Or maybe i just do not fully understand how to trigger it ?
After i freshly loaded a save it triggered on every character i had a longer relationship with instantly.
How does it work and does it work correctly?
In the 4th update you will be able to run "a new organisation trying to lower obesity rates". Right now you can run DDD and OF.
imho: Adding too much business simulation and various companies you can run does stray away from the focus of the game a bit. Then again running your own restaurant would be fun - could play similar to DDD but with your own name and own recipes ...
I sugested earlier that small, light characters should be able to sleep in larger beds.
The reaction was that this will be possible but characters will have bad nights when sleeping in a bed not made for their size.
Since problems, like the one you reported, will be history when larger beds are available for everyone, maybe we can get this behaviour earlier - and the "bad nights" feature later in next update.
A difficulty system is planned by the developer!
About Skills: Some of the skills make some feedism upgrades redundant.
Some of the feedism upgrades where already replaced by skills, but basically everything that has to do with numbers, like how many calories meals have, could be skills only. Unlocking features should remian feedism upgrades.
Currently there is base fitness the character returns to over time.
Fitness can only go below base when a character is immobilized.
Btw: All characters above 50 are considered sporty/muscular, which shows in many of the interactions! These character are also able to do certian activites at higher weight.
Possible Glitch (New since update 5.20 ?)
Can no longer ask immobile characters to move in with you when visiting them at home. When you get them mobile again via weightloss meds you can immediately ask them to move in when on dates or at your home.
Did not notice that before 5.20 but maybe that was just me.
Or is this not even a glitch and you have to gain more trust once they are stuck in their home? Or can you only ask them to move back in once they lived with you before?
Ty in advance looking into it.
Character Card:
Height: 168 cm | BMI: 120.8 | Shape: Hourglass | Fitness: 0% | Status: Immobile
Appearance: Dark brown hair, honey eyes, with a milky pale skin tone
Personality: Sloppy | Job: On Disability (On Disability)
Many Thanks for the bugfix release!
More thanks for implementing my QoL idea for bedroom assignments.
As mentioned i play multiple mansions with up to 13 residents and will be happy when the process of assigning (bed)rooms is smoothed out.
Also cool idea that characters can sleep in bigger beds but prefer appropriate sizes. (Allthought my RL preference for beds is: the bigger the better.)
Will the mini update have housemaids/hausewives?
Rly liked the suggestion that you can employ characters at your home, having them available 247!
Greets!
I Wish Taylor Applebrook a good run with the upcoming Update!
Aware the list of fixes/additions might be quite long - so take U time as always!
Played multiple (three) towns in parallel the last days.
Overall i had great fun with managing large Houses - Mansions - Castles!
Did not encounter any further glitches/bugs the last two days.
One gameplay decision i think is not fully comprehensible:
Of course Heavy Characters need sturdier beds, but why can Light Characters not sleep in the bigger beds? i think every character should be able to use large beds including the matress. The restriction should be one directional.
repost: Here is a little qol mockup that could make assigning/managing bedrooms easier:
https://itch.io/post/16356836
Greets!
intresting find & confirmation that it works fine
Found that characters in your home with "blob" status get moved to the underground lab when you move to another town.
When you travel back to the "original" town characters will move in with you again (keeping what they might have gained in the DUF)
Regression Catalysts also work as they should - the character gets transferred to Gentle Meadows in their Original Town!
!Everything works, maybe it is useful for someone to know about the exact behaviour.
OF New Towns Glitch
When you move to a new town you can no longer manage your active models from the previous town. The "view profile" button is dead and in the top 50 models get the postfix "(unknown)".
"Run Ads" oddly still works.
Luckily when you go back to the town the active OF models live, everything works as normal for them again.
(Not checked yet what happens when you have OF models in multiple differnt towns.)
This is not gamebreaking but an odd glitch.
Obv has to do with the contact list beeing per town - might be tricky to handle this - could work similar to how DDD works when operating nation wide.
Bug
Have to report that the "chasing a girl in the house" issue is still present.
You go to a room to meet a girl, the character has moved to another room -> repeating.
Properteis of the character in question:
Height: 156 cm | BMI: 118.8 | Shape: Overall | Fitness: 0% | Status: Barely Mobile
Appearance: Dark brown hair, steel grey eyes, with a bronzed skin tone
Personality: Prudish | Job: Unemployed (Unemployed)
!edit: seems to have to do with the "unemployed" status, checked with 2 other characters.
Workaround if you are lucky: Click something else like browsing the internet, saving the game, go to a location ... then sometimes it unglitches the girl chasing bug.

