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Taylor Applebrook

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A member registered Feb 19, 2020 · View creator page →

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Go for it! I'm more than happy for you to share it. Feel free to describe it as you wish. :)

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Modding is still on the table. I want to add it once the big updates (up to and including Dizzy's & London) are all finished. When I add it, I'll try to make it as easy as possible to create mods, with a system to import them under Extras & manage which ones you have active.

I'd definitely like to introduce group interactions at some point in the future, where you can engage with more than one character at a time!

My plan is for them to function similarly to the facility milestones. I haven't quite finalised this particular system yet, but I'd like it to support any existing blob girls you have without them being immediately sent to the facility, whilst also giving the player challenges to deal with as the girl's size increases.

So, don't worry about making any preparations before the update!

Thank you for taking the time to write up all those suggestions! They've given me a lot to think about & I'm certain you'll see some of them in future updates.

Don't worry, I'm happy to change it to something more palatable! Whatever it ends up being won't feature many details of what's happening. It'll just be a mechanism to lose weight more quickly if you have the money (as I've had quite a few requests to add such a feature).

That's right, you can move in a friend-zoned character, but you can't marry them. That'll change in the next update, as you'll be able to confess love to the girls yourself, which will let you undo an amicable or complete rejection.

Feeders need to have unlocked the Dizzy's Delightful Doughnuts feeder upgrade before they'll take over the shop, maybe that's the blocker? They also need to reside in that particular town and not be immobile.

I'll make sure it's possible to give weight-loss medicine to feeders in the next update. There'll also be a bariatric surgery option for faster, but more expensive, weight loss.

Thank you so much for your kind words, they mean a lot!

I want Second Helpings to always be free for everyone & I'm excited too to release all the new stuff I have planned!

I usually release an update every few months! 

I can confirm too that the next update will let you pick a new home when moving and bring as many girls with you as can fit. You'll also be able to freely move girls between towns whenever you like.

Good idea, it would be nice to have a variety of scenes for when you become immobile during the day, rather than always triggering overnight.

Many thanks for finding this & for the detailed report! I'll probably add a special scene for Gentle Meadows staff who become immobile on the job whilst living with you.

I'll take a look and see what might be going on. It should appear at the end of dates after you've known a girl long enough, have sufficient affection & you've gone through the love confession scene without completely rejecting her.

I could add a range of different businesses, similar to the different workplace types in the current game!

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If you have health issues enabled for your save, you'll see the following:

  • Each illness will have different tiers of symptoms, with worse symptoms appearing the more unhealthy the character is.
  • Whilst obesity will impact a character's health, you'll be able to create healthy meals, shakes and snacks using new ingredients to counteract this. Exercise will also help.
  • The doctor's home visits will be to check up on immobile characters at your home.
  • Failing to treat your, or a girl's, health conditions could result in hospitalisation. The character will be placed out of action until their health recovers.
  • The hospital will be a new location & you'll be able to visit any girls residing there.

I'll include this in the next update. :)

I do like the idea of customising your own restaurant with your own recipes!

I've added this to my ideas list & it could certainly happen in a future update!

I'm glad you like my game & I'm happy to say that some of your suggestions will be in the next update!

1. I've added the portraits to most parts of the game, including dates, minigames and livestreams. I've also created a new facial expression system, so that the girls will visibly react based on how they're feeling!

2. I'm planning to add more feeder, feedee and mutual gainer personalities in a future update, plus a corruption system to turn normal girls into feedists. Have you encountered the eager, reluctant and bashful feedee types yet? They sound similar to what you're looking for.

3. In the sex update I'll be adding full body images & the mirror option will let you view your full naked body at any time to see how your weight gain unfolds. It'll only be a single angle to begin with, but I could add a rear view in future.

4. The next update does actually have a basic animation for hose feeding! Don't expect too much, but it does show the girl with a hose in her mouth, swallowing it down and reacting to it as she becomes stuffed.

I'll definitely consider this when I revamp the upgrades system.

The good news is that this will be in the next update and is actually one of the new features that's complete. 

You can even watch livestreams for existing OF models and pay them to do hose feeding. They'll play the minigame themselves, and you'll see it through the new upgraded portrait system I've put together!

Something like this might be possible with some of the Dizzy's progression systems I'd like to add in a future update.

Seems like this is a popular suggestion! My design with the feeder girls was to mirror the player, so with players getting customisable homes full of home upgrades, it does make sense for the feeder girls to get the same.

I'd definitely like to add more feeder personalities plus a feedee skill tree too!

I do like the idea of being able to track the weight history of girls, similar to the graph on Feabie! One problem is that the saves are already getting really big, and recording the weight history for every girl would add a lot of new data.

I could make it something you have to actively do in-game, maybe a scales home upgrade, with a special weigh-in scene with a girl and the option to record their weight on the graph.

Thank you for the idea! It could add a lot of depth to the game & I'll definitely consider it for future updates.

Many thanks for reporting this! I'll get it fixed in the next update. Refreshing the game in your browser is your best option to get back to the main menu if you get stuck.

You're right, the levelling system is due a revamp (it's not that different from how it was in the original version of the game, but a lot has changed since). I'd love to add skill trees and make levelling feel more like a journey. Imagine Feeder, Feedee and Fitness skill trees, with, say, 50 levels, and lots of decisions as to which upgrades to pick.

We think alike! Something like this is in the pipeline; more information about it can be found here: https://taylorapplebrook.itch.io/second-helpings/devlog/1306776/what-should-be-t...

Thanks for this, I'll make sure it's fixed in the next update.

I've thought about introducing fitness upgrades that help with weight loss/building muscle. Perhaps one of them could be something along these lines.

Yes, for sure. Plus some mutual gainer personalities. I haven't decided what these will look like yet, though.

There are definitely some similarities, but with Goth, I plan to lean more into darkness/romantic melancholy. With Sweet, the personality will be more naive and trusting (whereas Bubbly is more extroverted and Kind is more maternal).

Chav won't be Scottish/Irish by default, but I could add a filter to transform the dialogue of any of the personalities to have an accent! I might look at doing that in the Dizzy's & London update.

Good idea, that would work well.

If you get a character's fitness over 50%, they will be described as having some visible muscle, but I'd like to take that further with at least another stage beyond this. One day, I'd like to add a much more complex fitness system in general!

Thank you. :)

I'm a fan of stuckage too, and there's not enough of it out there, or in my game!

I like your idea of a minigame to free yourself. I've added it to my list.

Custom girls should appear in town at their base BMI (though they will passively fatten up if Dizzy's is open in town, so don't wait too long to meet her!).

I can change this so there's always the possibility you'll run into a slim girl in town.

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Don't worry, hospitalisation won't appear unless you have the 'Health Issues' game setting from the Jobs & Home update enabled. 

It'll only occur if you ignore a character's health, to add more incentive to go to the doctor and take medication/use the CPAP machine. The hospitalisation itself is a break from gameplay to recover and doesn't result in any permanent effects.

Those options will be available to both the player and NPCs, but they won't be arriving until version 8 of the game, unfortunately! The planned updates in this post are for the big version changes, any updates that only change the second number (like 5.21) are usually just bug fixes.

Thank you for the suggestion! I will definitely add a progression path through Dizzy's in some form. Maybe it could end with you becoming the CEO!

Death might be a little too far for me, unfortunately. But the next update will take the health issues further and feature hospitalisation!