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Taylor Applebrook

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A member registered Feb 19, 2020 · View creator page →

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It'll all apply to custom girls too, including personalities linked to eye shape. For example, the flirtatious personality will have my attempt at a 'come hither' eye shape, whilst a shy girl will look more wide-eyed.

The portrait appears on the custom girl edit screen, so you can see how your choices look as you make them:



You'll be able to visit the hairdresser with a girl on a date to change their hairstyle & colour. I've also added a hair & beauty player skill & job category, and although it's not implemented yet, I plan to make it possible for you to do this yourself if you have the right skill level.

Cooking will be in the next update, albeit in quite a basic form (triggered via home upgrades) that will likely be expanded upon in future. Similar to hair & beauty, there is a cooking skill connected to the new jobs system that will improve what you create with this.

More interactive clothing won't be in the next update, unfortunately. That might have to wait until the personality update!

There will be a few different fitness home upgrades, including a swimming pool!

The portrait system will show weight gain & I've split it into two components: the face itself & the shoulder area, which will change size at different rates depending on the gain pattern.

To help make the portraits more diverse, I've also added more hairstyles, hair colours, eye colours and skin tones. Eye shape is linked to personality, and many of the facial features will also appear in the portrait. Finally, I've added two new customisation slots: eyewear and piercings. You can visit new locations in town to change these & they'll also be linked to personality. For example, a Rebel will be more likely to have piercings, whilst a Bookish girl will be more likely to have eyewear.

The new portrait image system (that'll be in the next major update) is probably the feature I'm most proud of! 

I'm currently working on home customisation, and that's shaping up nicely. Homes for sale or rent are procedurally generated with various numbers of rooms, floors and even buildings. You can then customise these by renaming rooms/buildings and outfitting them as you desire. Many upgrades add new action buttons when you're in that particular room. For example, the 'Watch TV' action that's currently in the game is now connected to a TV home upgrade

Thank you! With Jobs & Home, I'm trying to lean into the procedural generation side of things & add more player customisation. Hopefully I can do it justice!

I'm making great progress on the 'Jobs & Home' update, but still have a fair amount left to do, so no ETA yet. Celebrating the first anniversary is an interesting idea. I may do something for it!

Sure! I'll add that too.

You're right, I did design the blob system to be the final weight stage. The endless blob milestones were my attempt at adding limitless weight stages for those who wanted it to keep going.

But, if there's demand, I could always change how it works! Perhaps I could add new options/weight stages that become available if you advance within Dizzy's.

That's doable, I'll include config options for face fat/double chins, as well as stretch marks & cellulite in the next major update.

I'll also include the option for players to pick their belly type. I'm happy to add some more shapes too! Perhaps apron (which would hang more than smooth) and B-belly (which would be between the smooth & rolls shapes).

They're not in the game yet, but I'll be adding dateable male NPCs in a future update!

That's right, it fixes two reported bugs that could cause the game to crash (handling undefined appetites and patching care assistants at Gentle Meadows for all towns in older saves, rather than just the current town).

Thank you so much for posting the full crash report, that's a massive help! I've just released update 4.35, which should fix this bug.

It's a tricky one with Kindle Unlimited & I completely understand why you wouldn't want my stories connected to your account/appearing in your recommendations, etc! It would probably be a bit of a faff, but it might be possible to create a new Amazon account using a private browsing window and a burner email address. You could then sign up to Kindle Unlimited using a different/virtual credit card.

Thank you, I appreciate you. :)

I plan on adding lots more to the Dizzy's facility in a future update, including new rewards and an advancement track through the organisation!

Good idea, you're right, that would make sense. I'll add a way to do that!

Thank you! I'll be adding lots of new furniture options in the next update, some of which will be similar to your ideas. :)

I can add that, no problem!

Thank you for these suggestions!

I agree that some additional, optional sound effects would be nice to have. I'll see what I can do!

I plan to add some mutual gainer personalities that'll both want to be fed & want to feed you up at the same time. :)

In the upcoming Dizzy's & London update, I'll be adding lots more to the underground facility. So, some of your ideas for improving this might come to fruition!

I can certainly make stretch marks an optional feature when starting a new game. I'll get that sorted in the next update.

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You're right, the dating is quite simplistic at the moment & I do want to improve it. I'll be adding new difficulty options and events for the dates, which should help with this.

You may have seen via the poll I ran that future updates will add trans & non-binary options (for both players and NPCs), plus a greatly expanded and more varied sex system! I hope it'll be to your liking when I finish & release it. :)

Thank you so much!

I'm really glad you enjoyed my game. :)

It's true that the dialogue can get repetitive & I made this tricky for myself by including so many personalities in the game! This is something that will continue to improve as I release more updates though. I also plan to make the dates more interesting by adding difficulty options & events.

I don't have any immediate plans for larger sizes, but I'm certainly open to it if there's demand.

Great suggestions, thank you for taking the time to post them!

Given that I've created a player inventory & gifting system, it definitely makes sense to expand on this and add more options. Especially when it comes to clothes, so you can dress up both your character and the girls.

Feeder Feasts for the day trip locations make perfect sense. I'll add those in the next update.

I might allow the player to create new hose feeding variants via the cooking system I want to add, to bridge the gap.

I'd love to make the dates more varied and complex, so your ideas for 6 & 7 could help with this. Lactation isn't really my thing, but I may add it as an optional feature in a later update. :)

Thank you for flagging this, I'll remove the chance of it failing in the next update.

That's right, the face portraits will change as the girls gain weight, continuing all the way to the maximum blob weight stage!

Sure, I could look at that. I guess I am taking away the player's agency by forcing them to get new clothes, when they could just stay at home.

Good ideas, it does feel like a bit of a shame to have spent so much time working on them, only for them not to appear at all unless player weight gain is enabled. I plan to add interactions between girls in the future, so perhaps it could play into that.

Thanks for suggesting this. I don't think anyone has mentioned this idea previously & it isn't something I'd considered!

I created the current system from the perspective of 'you, the player, know what you like and how you would feel about the weight gain of your own character'. But as you don't experience the actual sensations of what it is like to get fatter, telling you how it makes you feel would work really well. I like your idea of the feeders being able to mirror the player with the corruption system, too.

I like that idea too, thank you for suggesting it!

I certainly like the idea of making the girls more independent characters who make their own decisions in the background of the game. The next update will include a little more in this direction, but perhaps they could have their own things going on that they could tell you about, such as a failed diet or having to size up their clothes.

That makes sense. Girls already passively gain if they're addicted to Dizzy's, so if I do add a gluttony stat, perhaps that could just impact date behaviour.

I agree. I'd like to add special dialogue for when your partner is caring for you, for every personality at some point.

Interesting idea. It could work well with the corruption system I plan to add in a future update, which would let you turn normal girls into feedees. Perhaps part of the process would be to max out their gluttony.

Just a bug fix concerning proposing marriage to an immobile girl, which wasn't working correctly.

This is fixed now, thank you for flagging it!

Yes, I think that could be a good idea. The sloppy personality will act lazy & the ambitious, strict, so you'll get those aspects with the same four. :)

Oh! Sorry about this & thank you so much for testing it to check. I'll get that bug fixed tomorrow.

The 100% thing is a little trickier to sort out, as I'll need to add a mechanism for girls to move up multiple weight stages at once. I'll improve this in the next major update.

'Bubbly' is currently the only personality for the carer who looks after you at your home. Care assistants (at the care home) can also be a further three (the ones gutierrezbeto441 mentioned).

Let me know if there are any other personalities you'd like to see for the carer, as I may add more in the future. :)

It should be possible even at your home too! You may not have known her long enough to unlock the proposal.

If you're on Windows, macOS or Linux, then the official itch.io app lets you download it to play offline & will also keep it updated automatically.