Thank you for the suggestion! I can include it as a togglable option in a future update. I've added it to my to-do list.
Taylor Applebrook
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The art is all created by me using GIMP, so I can't make any promises regarding the quality! Each of the portrait components, such as the face shapes, hairstyles, eye shapes etc are all stored within the game separately, such that the game can pick the right parts for the girl in question, colourise them and create the complete portrait images as and when needed.
The big four features in the next update will be the player career/education system, home buying/renting/upgrading, the new face portraits and 'OnlyFats', which will be an in-game feedism website that you can sign up to & sell content on. OnlyFats will be populated by procedurally generated models from around the world who will gain and post content throughout the course of the game. You (and/or any girls you convince to model) will be able to create your own content to try and beat them in the leaderboards & potentially earn lots of money.
I haven't started work on home upgrades yet, so what it'll include is still up in the air. But I can add a swimming pool upgrade, no problem. Feel free to suggest any other stuff you'd like to see!
You'll be able to give the facility employees a taste of their own medicine in the Dizzy's & London update. :)
Glad you liked the Polishing update! I'm feeling really motivated right now, and am working on the game at pretty much every free moment. I can't wait to finish and release the updates from the poll!
You're right that the Sneaky Feeder isn't as sneaky as she could be. The problem was that she had to fit into the same feeder system as the other three. Creating that system took me quite a while, so I didn't have time to create a more complex version that supports more secrecy, but that might be something I do in the future!
I want to add some interactions between the girls in the future, too, instead of them all being completely separate. Your idea about a girl trying to get another to break up with you could work well there.
I'm still at an early stage of planning how the girls will be converted into feedees. It'll probably involve special feedist interactions the player can do with a girl, such as complimenting her gain, convincing her that she's a real glutton, showing physical affection for her pudgy parts (like belly rubs), feedist talk during sex... all culminating in revealing to her that you're a feeder and intentionally trying to fatten her up. All of these actions could have a chance to succeed or fail. If you're successful enough, she'll eventually become a feedee and begin gaining intentionally.
The 'Endless Appetite' upgrade only works on the girls, but you can actually eat a third helping when at locations alone with no upgrades required. It triggers when you eat enough from the first two portions to reach the stuffed state.
I can certainly add some calorie numbers to the dates. I'll include that in the next update. Thank you for the suggestion!
I may add some optional slob/burping features, toggled when creating a new game, as I've had a few requests for them.
I definitely plan on having clothes customisation happen someday & perhaps have it affect how the girls see you.
The next update will include something like #6, as I'll be adding a mobility scooter to let you move when immobile.
Regarding #1, the next update will have pictures of the girls! Nothing fancy, just pixel art face portraits generated by the game, taking skin tone, hair style/colour, eye colour & weight as parameters. I've been working on this for a while, and here's what it's currently looking like:

I'll definitely include home gym upgrades to help you lose weight/gain fitness in the next update.
Cooking is something I've wanted to add for a while, and was even one of the options on the first poll. As it happens, I've created a cooking skill (max level 100) that's part of the new jobs system, so I am tempted to tie it in to a new cooking minigame. I really like your ideas on how this could work, especially connecting it to the home upgrades.
My plans for the next update are getting really ambitious, so we will see what happens!
The washing up she refers to is actually just cleaning the dishes. She might be a rebel against the system, but keeping your place clean is the biggest battle the two of you are fighting.
Thanks for the feedback on the repeated text, I can certainly look at improving that. I'll be adding lots more personality-specific text for these scenes in the 'Sex & Pregnancy' update.
It's a while away yet, but I'd love to include some of these ideas in the 'More Personalities' update.
My original vision for this game was to use procedural generation to create an endlessly replayable weight gain simulator. Probably too ambitious for what I'm actually capable of making, but that's still my aim.
The next update, 'Jobs & Home', will expand more on the jobs and interests held by the girls, which will hopefully add an extra dimension to them so that one Quirky girl is not the same as the next.
Thank you, I'm glad you've enjoyed it!
I'm planning on adding some mutual gainer personalities in the 'More Personalities' update that'll work as you describe. They'll reverse the 'I'll eat if you do' feeder fattening from the Polishing Update, similar to how the feeders were designed to be a reverse of the original game.
It does make sense that some girls would try to lose weight when left alone. I can look at that.
With the girls showing up at the facility, that might be because they're addicted to Dizzy's and have passively eaten their way to hyper obesity. I might put a cap on the passive gaining, as some of the dialogue assumes that you've fattened them out of Gentle Meadows.
I completely get what you're saying, as it would make sense from a life simulation aspect. But my intent behind adding pregnancy was just to satisfy the breeding & pregnancy kinks, which are about the act of impregnation and the transformation of the body from pregnancy, respectively.
Pregnancy will be off by default and something players opt into when starting a new game. The good news is that if the sex update doesn't end up taking me too long, then I'll be able to get started working on the Personality update sooner.
It's some way off, but one of the next updates I have planned (Dizzy's & London) will have a big focus on the national obesity rate. You'll be able to explore London outside of day trips, the state of which will be directly tied to the national rate.
There will also be a lot more content concerning the fight to save Britain's waistline, with the introduction of an anti-obesity organisation committed to battling Dizzy's, which you can either help or hinder. Successfully fattening up this organisation might be the key to reaching 100% obesity.
