Thank you for the suggestion! Perhaps something like that could be a reward for advancing through Dizzy's in the Dizzy's update.
Taylor Applebrook
Creator of
Recent community posts
You're right, those dice rolls do take away player agency. I'll get that changed so if you're doing the events solo, it'll be totally up to you when you stop.
Good idea to have appetite affect capacity!
Thanks too for reporting about the random events. They date back to the original version of the game, so perhaps they got broken by one of the later updates. I'll look into it & get it fixed.
I'm sorry that they're all gone! Unfortunately, the saves aren't tied to your account but to your web browser's storage. Changing browser, device or clearing browser history can all delete your saves.
You can back up your saves via the Extras option in the main menu. At some point I want to add an option to save to a local file by default.
The saves are stored in your web browser's storage, so try using the original browser you first played it with. Unfortunately, loss of browser data, such as through use of incognito/private windows, a different device, browser history deletion etc will delete the saves. You can export all your save data via Extras in the main menu as a backup.
Thanks for that bug report, I'll look into it.
Once a girl at your home is fat enough, you'll receive an invitation to assist an obesity researcher at a new location. She'll give you a daily mission to help the research that rewards a new currency to spend at a shop. That's where you'll find the new home upgrades aimed at immobile girls, plus some other stuff!
It does make sense that to really sell some personalities, they should work differently from others. For example, the sneaky feeder feels a bit constrained by the game's systems to really deliver on the secret fattening theme.
The personality-focused update will include special personality-specific scenes to try and address this and help flesh out who they are more. So, whilst I probably won't be introducing a complex kidnapping system or similar, I'll definitely try to make the yandere personality feel like a real yandere with special yandere-only scenes.
I've had a lot of requests for trans content & this same update will also add both male characters, trans character creation options, plus the ability to transition within the game itself. All of these will be optional features for players who want them.
I'll keep adding more and more personalities over time, but with this particular update, I plan to include the 6 highest scoring from the poll, plus a dominant feeder personality, a new feeder personality and 2 mutual gaining personalities.
After the final update I have planned is done, I'll probably keep going!
Thank you!
I really like your photo album idea. It's going to be a real challenge, but I'm looking forward to finishing the current update so I can start working on the full body images. Hopefully, I can make them good enough that people will want to scroll back through the transformations, or compare two specific images in the album as a before/after.
Tattoos will definitely be coming too in the sex update!
I may add some abilities that unlock when you reach certain skill levels. I was originally planning on letting you restyle characters yourself using the Hair & Beauty skill, for example. But I ended up cutting that.
The main part of the levelling revamp I have planned targets the feedism upgrade system. It'll be split into three trees with a much higher level cap, and a point to spend per level. This system will have far more available options than the current system & you won't be able to get everything on a single character.
The second part of the Jobs & Home update is currently ~70% done.
There'll be more polls in the future & potentially many more personalities!
With cosplay, it's actually already an interest girls can have & you can use the crafting table home upgrade to craft costumes. I plan to change clothes to items you can purchase, store and wear & the same will apply to the costumes. So that should fit in with what you'd like to see.
I can confirm that there'll be a way to move girls from the facility to your home in the next update.
Girls won't be automatically moved to the facility when you move towns in the next update, either. I wasn't aware of the job issue, so I'll make sure that gets sorted too. Thank you for reporting it!
Thank you for taking the time to write up all those suggestions, I really appreciate it!
Unfortunately, I don't want the game to include too many futuristic aspects, so pocket dimensions and robots probably won't be included.
Also, lactation isn't really my thing, so I'm not sure the game will include something as detailed as what you've described. But don't worry, I plan to add a mod system, so all of this could be added to the game as optional mods!
It'll be a bit of a wait, but this fits with my vision for the Dizzy's & London update (no. 4 in the above list).
The organisation trying to stop Dizzy's will be populated by characters with new fatphobic personalities, including fitness influencers and anti-obesity activists. Of course, you'll be able to fatten them up and even corrupt them into feedists (which would be very difficult)!
Sure! You'll be pleased to know that I want to make it as realistic as I can.
My plan is to add more dynamic interactions with girls, where you can respond to things they say with different options. Some of these will gradually change how they view things and how they respond, potentially turning a normal girl into a feedist or at least from hating their weight gain to being neutral about it.
Thank you!
I definitely want to keep adding more and more customisation options with each future update. The next update includes some more hairstyles & I'm planning to add custom clothes and tattoos with the update after that.
I'd love to change the game to have a 365 day calendar, with seasons, annual events (like Christmas, Easter) and also birthdays/anniversaries!
I think you're the first person I've seen mention the truffle! The next update includes some more ingredients of this type, with new status effects.
With the concentrate, that fixed 350k calories was intentional, as I didn't want it to be too overpowered (whereas I'm not too worried about that in the facility, where I'm happy for people to go wild and fatten girls up to crazy weights).
The care assistants are quite painful to fatten right now, but they'll be much easier to romance in the next update as you'll be able to take them out on dates (even if you don't work at the care home).
I'll be doing a revamp of dates in the 'More Personalities' update, which will make lots of changes to how persuasion, etc work. Before that, try day trips and gifts for quickly building affection.
