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(2 edits) (+1)

Having Towns compltely paused/inactive when you are away is actually a very good, as in controllable, gameplay mechanic.
Experience from other games tells:
If things happen passively in places you are absent the situation can get out of hand easily.

imho: passive changes within one town work very well - but passive changes in far away places potentially cause chaos.

(+1)

True, perhaps the current system may be for the best!