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I like the idea and I dont know if its intended or not but the fact that the werewolf doesn't know that he can jump fits with its simple mind and bloodlust that overshadows any rational thought like jumping to reach enemies. On that note he also doesn't seem to understand that pit = bad. Cute little puppy has a lot to learn ;) Only real downside is that its looking kinda washed out and not crisp and sharp as pixelart should and the occasional gap between tiles but overall a solid concept. Could be interesting with more transformations with different goals and immunities each like a mervolk that can swim, vampire that can fly but not in sunlight etc.

I love that multiple transformations idea, and I'll definitely use it if I decide to expand this game after the jam! Only so many puzzles that can be made for just the werewolf, but having to pick between multiple forms through a puzzle would add a lot of depth!

As for the pixelart, yeah... I noticed there were gaps, but I wasn't really sure how to fix it, as I'm pretty new to the game engine I used. It probably has to do with how I had it render the game at pixel-for-pixel size, then scale it up to screen size. Probably should have just scaled up the sprites I was using manually