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(+1)

Hi! Thanks for your comment!
We knew that this could be an issue and are sorry, that it was not clear for you what to do next. We wanted the player to talk and interact with the other keys. That's why there is the N-Key you could talk with. He tells you what to do next.

(+2)

Next time if you get to this spot, simple wobeling or any unusual characteristic(circle arount them) will do the trick of catching player's attention.