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(+1)

I like the idea that damage actually has an effect on your abilities (rather than just a being a number that determines whether you're alive or dead). It does mean though that when you get hit once, you get into a bit of a downward spiral and lose quite quickly. Perhaps it could do with a way to repair damage?

(+1)

Thanks for taking the time to comment. At first i thought about giving healing item but them i decided to make the game this way to be like easy at the beginning and then getting out of control at some point when there’s too many enemies and your ship is damaged.