Hi Gamer735! I’m not really following the full thread, so I’m not really aware of which bug is being discussed, but I noticed you said
“I’ll just assume that the only way to “Fix” the affected games is to Re-Make them from scratch”.
Just to clarify, all builds prior to any bug fix will remain with the bug, builds don’t just “update” to the latest version of the engine automatically (just like any other game engine, like Godot, Unity, Unreal, RPG Maker, etc). You do have to generate a new build from the updated engine page.
But to do so, there’s no need to re-make a game from scratch, all of our updates to the engine are backwards compatible, so you can import your old build and voila! It will run normally in the updated engine and you can just export it again and this time it should be bug-free.
