Play Mission
JOAN WESK's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay: Was it engaging? Was the core mechanic implemented? | #1 | 4.074 | 4.074 |
| Theme Execution: Does the game align with the theme? | #1 | 3.778 | 3.778 |
| Scope: Did the team manage scope and complete the game? | #1 | 4.185 | 4.185 |
| Overall | #1 | 3.704 | 3.704 |
| Fun Gameplay: Was it fun and enjoyable to play? | #2 | 3.593 | 3.593 |
| Creativity: Is the idea original? Does the game feel unique? | #10 | 2.889 | 2.889 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun and great art direction!
The effects are really great, I love the camera shake and slow-motion! Gameplay is quite fun as well! Some things to consider: I feel it's more intuitive to attack with Left Click and dash with Right Click since I tend to use attack more while playing, but maybe it's just a preference. I also encountered a bug where at the beginning of floor 2, I dashed behind me and glitched outside the level lol, not a big issue but kinda funny it happened. And maybe this isn't too necessary, but an actual health-bar or something similar could help players know how much HP they have left. The red blood effect works well, but it's difficult to know how close I am to dying without first doing some trial and error to figure out how weak I actually am. I also didn't realize I could parry enemy attacks, but once I figured that out, I could easily spam attack and carefully defeat all the enemies which kind of trivialized the game? Maybe you could introduce new abilities or other enemy types to add more depth to the gameplay in a post-jam version, but there's a lot of amazing components here that all feel cohesive.
Really great job on your submission!
thanksss!! this is such a nice criticism, Im obsessing with rogulikes lately, and wanted to add builds for the game there's a lot more i could have added but was afraid i can't make it on time, some of which i want to add are more skills and gameplay mechanics that makes the run more interesting, in my defense I don't think that not having a hp bar is a bad thing, it was supposed to be attached with the timer, i want the player to have faster run and makes risky plays to achieve faster run-time in exchange of more gold to buy things in a shop, but also I don't want to add hp restorations in shop I just want the player to focus of what game build are they going to make.
Looks and sounds great, plays quite well. It does feel more tuned towards pre-emptively attacking enemies by already knowing their locations rather than properly navigating around them though.
thanks a lottt!! yeah in a away the game tends more to make you play more aggresively, but in a sense if you know how to cheese it you can make it more stealthy plays without even taking damage, and also the maybe because of the map design lol, nontheless I really appreciate this feedback, kudos to you my friend!
Peak game, definitely top 5 imo! I feel like it got a little repetitive, so maybe introducing new mechanics would help. Also, I felt like if you made a sort of crouch where you could sneak around, that would be nice, as some of the levels (like 8 or 9) it is really easy to get overwhelmed. Great game man!
thanks a bunch!, top 5 😭 is too good, yeah there was a lot more could have been, I wanted to make sure that the enemies and the gameplay loop we're polished, definitely would add more if this game would be pitched and developed. kudos to you too!
it's really good, 5 stars, anyway can u ratey game
Thnnkssss!!! also done rating yours! good experience!
really cool idea, wish there was more variation because down the line i felt like i was shooting the same bad guys over and over. gave me john wick vibes then i realised thats basically joan wesk.... huh...
thanks for playing, yaeah there could have been more, turret, drones, droids, exploding objects barrels, traps such as lasers and spikes and etc. i was kinda afraid it would break some map levels and i woudln't want it to add more than 10 lvls. but maybe if this game would win definetly gonna add more than that. and cheers!
This is really astonishingly solid. It's smooth, fluid, challenging, aesthetically pleasing, and the feedback is great. In terms of gameplay, amazing. I would have liked more polish on the story side of things, and the voice acting audio felt low quality, like it was mixed right between an 8-bit aesthetic, and just a regular clean microphone. I'd prefer one or the other, but either would work. I'm nitpicking, of course. This is awesome.
Lol yeah there could be improvements to it, basically it was slapped at the last moment but I'm glad it still holds up. Thanks for playing and cheers ❤️
Great game, so polished. I love the fact that I can slow play and almost do full stealth or just run n gun hack and slash. great work, amazing art.
Thanksss!! yeah you can full stealth if you memorized and kill the enemies effeciently you can finish rooms without taking damage.
This game is awesome, very good.
Thanks a Lot!!! 🥹❤️
Highly polished gameplay, very well done. Almost requires a controller. I was not able to get my working for the browser. I feel like the audio for that woman's voice can be cleaned up. It's a bit gravelly and echoy.
Thanks!! sorry the controller didn't worked mine was running fine,. yes the voice acting needed a little cleanup I agree I'll do better next time.
Wow, I really love games in this style!
Thanksss ❤️❤️❤️
This game was awesome, It's really polished and well done, and the effects are super cool! I didn't know what the skull at the top right was for, is it the health? I'm dumb tho so don't worry about it lol. Only critisism is that I found it to get a little repetitive, I got to around round 4 I think, but all the enemies pretty much felt the same, although the shotgun guy was a nice touch. I think maybe a few more mechanics to spice it up, and this game would be top notch! Overall, super fun! Song is great too, if you made it, great work!
Yesss, it was only 4 enemies total I wanted to put drones and turret and droids but it was out of time already. but thanks a bunch for playing, also the skull was checking if all enemy was killed.
Top of the top, causing a massacre for your cat 10/10!
thing we would do for our little furry friends 🥹
I mix the controlls and run into the enemies xD
the visuals are very nice
Thanks!, yeah lol I'm always trying new control scheme lots of past jam have same comment too lol, XD
I see the Katana Zero inspiration! Good stuff. :)
Yes!! katana zero is also one of the inspirations! the juicy and fast-paced gameplay!
also can I have a favor?, can you also comment this at the game page. I would really appreciate it.
Of course Cedric! Best of luck to you and your game. :)
Fun gameplay!
thanks for playing, appreciate it!
can I have a favor?, can you also comment this at the game page.