Don't worry too much about the Steam Proton issue. Some of the submissions had issues, others didn't. Kind of a toss up. Not sure what the main issue is on any of them. And your not alone in the "running out of time" department.
VERT9
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I had a bit of trouble getting it to run via Steam Proton (had to back it down to the latest v10). It would be nice to have a menu or way to close out the game either on victory or if your just done playing. Overall great job. Might be fun to allow for distracting/alerting the wizard when moving objects.
Yes. I was able to download but I still couldn't get it working on Linux with Proton as it just didn't run. I did play the web version. There's a lot of reading. Text is a bit small (my eyes are aging, lol). Graphics are pretty decent. Text could use better formatting if only to filter out the important details.
Yeah, I wasn't sure how useful the controls page would be. I had limited space and the text in Gamemaker's sprite editor didn't match not did it look readable. I also wasn't sure how to go about making scrollable text boxes either.
Being pressed for time, there are no sounds currently so you didn't miss anything there.
Yeah, that last room was supposed to be a boss room, but I had to cut it for time. The main idea was to get up to like 100 rats by the end of the game for the boss and yes limiting how much you could get at various points so it wasn't always infinite. Some of the enemies were also supposed to be able to tear through the rats limiting numbers to give extra challenge.
Not bad. Flight feels a bit clunky. Would be nice to be able to strafe a bit to orbit the bigger ships. Didn't seem like that was an option with any of the ships. Also not sure what keyboard controls were available for the special abilities. Kept having to click on the images to use which took away from aiming normal weapons.
That makes sense, but some of the issues I was experiencing was like slippery ice-like floors on the level with the 4 buttons. Just trying to walk to the button was causing me to skate passed it. Also the runnable walls were a little too sticky when not in front of them but to the side on a black non-runnable wall, if that makes sense. That also may have just been me stuck using the grapple without realizing.
Oh boy, you're lucky I just finished Outlast and Amnesia not too long ago. I got to the second floor but didn't finish after. I couldn't turn the flashlight on. Is there a button for it? I was just riding the walls to get around when the lights went out.
Could probably use some more polish with wall decorations in the long hallway. Maybe they could be extra cleanup tasks. The barrel "maze" on the first floor was also a bit repetitive. Maybe try varying up the placement.
