Thank you for the suggestion. Maybe in a future jam I’ll set this as a learning goal (similar to this one trying out Godot), but to be honest even though I love Story games I prefer “Walking Sims” to Visual Novels. And than I come back to Unreal Engine like my Main Project Odium but yeah Save Game Feature is always a hassle.
My initial idea was to have some emotions via the faces, or background colors. But due to deadline I had to scrap it. Totally get your point, and will keep it in mind.
many thanks for the hints and feedback.