Ha, that was fun! I liked the change in mechanics in space. Have you considered adding keyboard support?
Not really! I can imagine maybe two on-screen cursors - one controlled with arrow keys, the other with WASD - or possibly even just a few pre-set angles (so AQWED would shoot an arm out in a particular direction) but my guess is that it would feel very different to the mouse version.
Then again, I could quite easily add keyboard buttons so you could use, say, the left/right arrow keys to grab with the left/right arm even if it were still dependent on the mouse to aim. Would that make any difference?
Okay - I think I’m expecting at least one update before the jam deadline, so I’ll see if I can pop that in. (I think it’s literally just a case of shooting out the arm when mouse or key is pressed, and retracting it when both are lifted, but I’ve been caught out by ‘simple’ changes to basic gameplay before!)