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(+1)

You might be able to make some sort of approximation. The robots don't react to being cut if they have a trigger area, so it's a bit of a blunt instrument.

(1 edit) (+1)

Welp, update idea? ;) Maybe robots having an area of sight and having an option for them to patrol or only chase after the player if they are on that area?


PS ;)

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but one of the lines in endless is that they made sure your robot has a limited field of sight and only three primary colors so it's implied that the enemies have 360 view range :/