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Thanks for the kind words! Really glad the tutorial was helpful. I know the color-erasing mechanic isn't super intuitive at first, so I wanted to make sure the tutorial clarified it.

And yeah, I hear you about keeping track of the colored areas while dodging. That was something I noticed during playtesting too, but I couldn't quite figure out the cleanest fix in time. I considered things like a pulsing glow or making fully saturated shapes shake, but I was worried it might hurt bullet readability.

Super glad you had fun with it, and thanks a lot for the feedback and for playing :)

(+1)

No problem it wasn’t really a huge issue anyway :) the glow thing might help as a future fix though.