Thanks for the kind words! Really glad the tutorial was helpful. I know the color-erasing mechanic isn't super intuitive at first, so I wanted to make sure the tutorial clarified it.
And yeah, I hear you about keeping track of the colored areas while dodging. That was something I noticed during playtesting too, but I couldn't quite figure out the cleanest fix in time. I considered things like a pulsing glow or making fully saturated shapes shake, but I was worried it might hurt bullet readability.
Super glad you had fun with it, and thanks a lot for the feedback and for playing :)