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This is such a huge work in a small package. I think the effect of that however is that it's very dense. A single area has many symbols and text formats that need to be kept in mind. Some small tweaks could be made to improve the readability, but overall I think it's excellent. If you had room, one tweak I might make is to just say "to B2" after the "Type" symbol. That way you don't even need to mention "To" in the key. 

Everything has had so much thought put into it. It's really an impressive accomplishment. I could easily see this being published and sold. One thing that is more of a personal preference, but I think it could use different cover/main art. Everything else is so polished, it just doesn't feel like it's up to the level of the rest of it. Not that it's bad, the rest of the package is just so good.

Thank you for the feedback. I agree with everything you said. It is a bit too dense, especially when I look at other people's submissions. They are all really clean and easily scannable. Mine is a little bit too much. This is the first time I designed one of these and working with such a format was interesting, but I need more practice to make sure I can adjust the scope of my ideas for the required task. As for the art, you are right. I'm not really a skilled artist. I did a few board game prototypes and things like that, but I always relied on people helping me with art or just grabbing stock images. But I decided to use this jam as an opportunity to try to expand as an artist and try to do some of it on my own. And I know it is a bit amateurish, compared to what I feel more comfortable with, such as charts, rules, and things like that. Thanks again for the feedback.

(+1)

To be clear, you did a great job. The keying is well thought out and clever,  it’s just dense.

Your art is good. I really like the art for the masked people (I’m not looking at the module right now, so I forget what they’re called). 

I hope you continue making modules.