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GilgameshCro

6
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A member registered Mar 30, 2023 · View creator page →

Creator of

Recent community posts

Thank you very much for the feedback. I 100% agree with your remarks. After the jam is completed, I will definitely try to take a bit more time to improve the tri-fold and perhaps consider the multi-page adventure. As I started working on this, my ideas kept expanding, and I wanted to fit them all in to make the story and worldbuilding more coherent, but that definitely hurt the layout and utility. I would say it takes quite a lot of time for the GM to prep this. So perhaps it could be a multi-page adventure one day!

Thank you for the feedback. I agree with everything you said. It is a bit too dense, especially when I look at other people's submissions. They are all really clean and easily scannable. Mine is a little bit too much. This is the first time I designed one of these and working with such a format was interesting, but I need more practice to make sure I can adjust the scope of my ideas for the required task. As for the art, you are right. I'm not really a skilled artist. I did a few board game prototypes and things like that, but I always relied on people helping me with art or just grabbing stock images. But I decided to use this jam as an opportunity to try to expand as an artist and try to do some of it on my own. And I know it is a bit amateurish, compared to what I feel more comfortable with, such as charts, rules, and things like that. Thanks again for the feedback.

Thanks for the feedback. And yes, thanks for catching that. I used the header just as a placeholder when I initially started the design and forgot to swap it. Thanks again. Not sure if I can make the change right now that the voting has started. In general, I agree with all of your comments. I wish I had a bit more time to flesh things out, and I will definitely do that after the jam is over. Thanks again!

Thanks for playing and for the review. I completely forgot to check my account here and missed your comment. 

As for your questions, yes, the one who first reveals their die starts the countdown.
During the gun combat phase, guns fire in order of Gun Value. For example, in a battle between a ship with gun 9 and gun 4 against a ship with gun value 7, the first ship fires the gun 9, then the ship with gun 7 fires, and finally the first ship fires again with his gun 4. So a gun can be destroyed before it fires, while missile combat is simultaneous. 
In the EW phase rules, you will see that range can never be lower than 1, so you can always fire on adjacent ships.
Yes, edge hexes are all hexes that are not fully on the map.

Available on TTS!

https://steamcommunity.com/sharedfiles/filedetails/?id=2955228694

I added the png files since the parts of the pdf are a bit blurred.