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(+3)

As I've noticed, some players think the UFO episode is too difficult. I disagree. On the contrary, it's an unusual, dynamic sequence that adds variety to the game. And there's nothing particularly difficult there, and figuring out Polkopola isn't any easier.

I apologize for putting the Russian translation of the game on hold, but I've been pressed for time all year, and some technical issues have arisen.

I hope the author has already planned the game's conclusion, which could likely involve revealing the mystery of the protagonist's origin. A conclusion is crucial for a good game—there are too many unfinished projects out there these days, with unclear prospects and broken plots.

(+1)

It's certainly different from how the game usually plays. So I can see why some people get tripped up on it.

No worries! A friend's actually been working on a plugin to make the translation process better. It might be of use to you. Overall, though, I probably won't be much focused on translations until r100.

I'll do my best to present a satisfying conclusion to the main story!