As I've noticed, some players think the UFO episode is too difficult. I disagree. On the contrary, it's an unusual, dynamic sequence that adds variety to the game. And there's nothing particularly difficult there, and figuring out Polkopola isn't any easier.
I apologize for putting the Russian translation of the game on hold, but I've been pressed for time all year, and some technical issues have arisen.
I hope the author has already planned the game's conclusion, which could likely involve revealing the mystery of the protagonist's origin. A conclusion is crucial for a good game—there are too many unfinished projects out there these days, with unclear prospects and broken plots.
